Garry's Mod

Garry's Mod

VJ HUD
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Uppdatering: 19 apr @ 12:42

VERSION: 1.2.0

CHANGELOG: https://github.com/DrVrej/VJ-HUD/releases/tag/v1.2.0

Uppdatering: 28 jan, 2023 @ 19:04

VERSION: 1.1.0

CHANGELOG: https://github.com/DrVrej/VJ-HUD/releases/tag/v1.1.0

Uppdatering: 17 dec, 2021 @ 14:29

  • Optimized convar calls in the code
  • Revamped the alert menu that pops up when VJ Base is missing
  • Formatted some of the old code

Uppdatering: 25 jan, 2021 @ 11:11

  • Updated all networked variables to NW2 -- It's more optimized and much faster

Uppdatering: 1 jul, 2020 @ 10:53

  • Added HEV suit auxiliary power support:
    • Added a small bar under the health bar, which will display the auxiliary power if it's not full (Its color changes depending on the power level)
    • Added a turned off flashlight indicator, which will display only if the auxiliary power is below 50%
    • Flashlight indicator will now display different colors depending on the current auxiliary power
    • If the default GMod HUD is disabled, it will now also disable the default auxiliary power HUD
  • Added icons for SNPCs:
    • Guarding a location
    • Is a medic
    • Is being controlled
    • When it's following a player + shows the player they are following
  • Ping will now dynamically become more red the higher it is
  • MPH and KPH are now lowercased to match rest of the suffixes
  • Renamed Enemy to Hostile
  • Disabling health information will now also disable the "USER DEAD" indicator
  • Moved the client convars to a more reliable system
  • Converted to the new Workshop file system
  • Minor Optimizations
  • Minor fixes

Uppdatering: 11 apr, 2019 @ 19:26

=-=-=-=-= Small Bug Fix Update =-=-=-=-=
  • Fixed a spelling error (Neutral)
  • Organized some of the files

Uppdatering: 9 jan, 2019 @ 14:40

=-=-=-=-= First Major Update (Since 2013!) =-=-=-=-=
  • Added new options:
    • Option to disable the ammunition counter while in vehicle
    • Option to limit the trace information for NPCs & Players only
  • The real measurement in compass is now shown in gray rather than blue
  • Trace information now displays the entity's name
  • Decreased the font size of the entity's type, index and class in the trace information
  • Trace Information no longer displays the current vehicle that the user is occupying
  • Updated some of the old 2013 code (Which fixed couple of bugs and optimization)
  • Fixed the compass direction being inverted
  • Fixed the in vehicle option not reseting when the settings are reset to default

Uppdatering: 1 jan, 2019 @ 13:42

Addon Released!