Garry's Mod

Garry's Mod

Universal Sangheili Playermodel || Base || 2.0.1
Zobrazeno 1–10 z 11 položek
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Aktualizace: 20. kvě. 2021 v 20.59

Remove conflicting files between USP2 -> USP3

Aktualizace: 20. kvě. 2021 v 20.55

Remove conflicting files between USP2 -> USP3

Aktualizace: 20. kvě. 2021 v 20.55

Aktualizace: 7. srp. 2019 v 22.08

- Fixed an illumination issue with the eyes on the "Ascetic" helmet. (The Halo 3 textures are in the base addon because of the illum for 3 & reach sharing a texture)

Aktualizace: 29. čvc. 2019 v 0.49

Aktualizace: 23. kvě. 2019 v 11.43

- Finished porting gravity hammer animations (melee2 holdtype)
- Better unarmed stand idle & walk animations
- Skeleton renamed/edited entirely, all bones dropped the "frame" in their name.

Aktualizace: 18. kvě. 2019 v 1.45

Aktualizace: 5. úno. 2019 v 9.29

Version 3
- Greatly improved armour shaders
- Adjusted shaders on the skin to look less oil-coated and more realistic.
- New head model remade
- Added a blinking facial flex, so the playermodel now blinks
- Eyes repositioned to be less dumb looking
- Proper eye materials
- Added bones for the mandibles
- Added a series of facial flexes to allow customization of facial features using tools such as an extended faceposer, or PAC3.

Aktualizace: 4. led. 2019 v 14.19

- Cleaner texture for the councilor helmet
- Not perfect, but a much bette/more fittingr shade of blue for the blue sangheili's head.

next update plans:
== The PAC maker's best friends:
- Mandible bones (may or may not have preanimated movements for voice chat)
- Separate, armour-only mdl within the addons for both Halo 3 & Reach USP
- Arbiter USP Addon.

Aktualizace: 29. říj. 2018 v 1.04