Tabletop Simulator

Tabletop Simulator

Journey Into the Beyond
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Update: Dec 22, 2018 @ 9:43am

Update: Dec 21, 2018 @ 3:21pm

Update: Dec 18, 2018 @ 5:40pm

In between Update, more to follow

Update: Dec 8, 2018 @ 4:37pm

Big Patch!

Shephard has been added! Kill your friends, then make new ones out of the corpses!

Minor Bug Fixes

Acrobat:
Card quantities have been adjusted. Direction has been taken from card draw and added card filtering instead.
For the Audience: Now adds 5e, 10e, then take all essence from a space on the board
Nether Pact: Enrage has been removed from Casse. Bonne Nuit has had it's attack value dropped from 8 to 5

Apex:
Bone Splice: Cost Reduced from 40e down to 10e

Baron:
Passively creates 10e again

Defiant:
Lost Knowlege is know Pact of the Eldest: Discard 200e worth of gold and essence to flip
Metabolism: Can now be used outside of combat again once you've evolved it far enough.






Update: Nov 17, 2018 @ 2:33pm

Update: Nov 10, 2018 @ 8:37am

New Board is now implimented!

Feral Paragon
Now Awakens Twice for completing a Dungeon
New Spell: Petal Flourish! Can be cast multiple times in a turn for a variety of effects
Badger Mantle: Attack value has been remove. Now has Enrage" +3 attack. Also gives +2 repression

Arcobat:
Masque Abilities have been changed to better represent their Champion counterparts
New cards!
Showtime: Force other players to pay you essence, or force them to discard their Curios.
Punchline: New finisher for the more weapon focused builds
Bring Down The House: Additional spell power as a chain 2

Update: Oct 31, 2018 @ 11:36am

Happy Halloween!

-The kickstarter exclusive Champion The Acrobat is now avaliable!

-Khag Nox now has Silence added to her Enrage effect

-Minor Champion rewording for clairfication

-Two New Bosses! Jjik the Insatiable, who spawns minons that torment the northern end of the map

-Rak'Rah the Monarch, who introduces a new way to win: Sovereign counters! Control the Throne and kill other players to win the game!

Update: Oct 17, 2018 @ 4:15pm

Visual bugs fixes.

Update: Oct 15, 2018 @ 5:39pm

Patch 0.2!

UI changes have been updated!

The City is now known as the Mausleum
Gold has been changed to Essence, a new form of currency which contains memories from when the Champion was still alive.
Item clasifications have been changed. The new divisions are Potion Shop Items, Mauseleum Items, and Loot Items
The loot dice has been removed from the game. Instead, when a player kills a creature, they draw an item from the Loot Deck

Item changes:
Brass Knuckles is now +2 atk (up from +1)
Mithril Tunic has had it's attrition value removed
New Item! Choking Dust Potion: Silence and Stun your Opponent.
Forge: Now that the Tier System for items have been removed, the Forge allows you to discard 50e worth of Items to draw A Mausoleum card, and 100e for a Mythic
Pheonix Egg: Has had it's cost doubled up to 60e. This card frequently won the game for whoever bought it first, and as a result it is now more of a commitment to buy
Bottled Win conditions are back!
Bottled Rage: Double the effects of Equipment and Abilites for one clash phase
Bottled Hope: Play when you take lethal damage. Prevent that damage, and set your HP to 10
Monster Rush is back!

General:
Potions now have their own card type assigned to them

Apex:
Bone Splice: Cost has been reduced to 10e down from 40e
New card!: False Retreat: Maneuver Flip your Stalker card and gain +4 atk


Defiant:
Brotherhood how has an Upgrade which lets you exhaust to silence your opponent
Molt now has the ability to exhaust: Stealth when fully upgraded
New Ability! Noxious secretions. Poisonous X where X is the number of evolution counters (Max 5)
Swamp Pact: No longer allows the Defiant to draw a Potion shop card
Maternal Insticts: You may now only shuffle one card in a turn, but the cost has been reduced to 5HP. Evolutions give stealth instead of AR and RP
Lost Knowledge: Now only requires the Defiant to discard three map pieces they control

Baron: Cards that once used gold now uses essence.
New Event Cards

Forgotten:
Broken Bond: Damage is calculated at disengage, and places now places the top card of your deck into the memory pool per copy you control
New Card: Memoir: When you remember this card, discard the top three cards of your deck into your memory pool per copy of this card you control. Remove this card from the game: Remember a card
Void Assembly: No longer gives AR, but now increases max HP, prevents stuns and silence

Wanderer: First form Awakening ability has been changed to draw 2 place a card from your hand on the bottom of the deck. The flip side remains the same.
This change is a fix to the "polarized" RNG feel that the Wanderer's early game suffered from.

Events:
Events that involved gold or drawing Items have now changed. Lesser and Superior Items are now part of the loot deck and Epic are the Mausoleum deck. I wont list every card affected here
Spring Loaded Death Trap: Now properly reads the intented text, you can only "dodge" if you are below half HP

Update: Oct 4, 2018 @ 2:49pm

Bug Fixes