Don't Starve Together

Don't Starve Together

Tropical Experience | SW HAM Biomes : From Beyond
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Update: Nov 10, 2019 @ 6:01pm

- Fixed a crash on kill a jellyfish with the boat cannon

Update: Nov 9, 2019 @ 10:23pm

- tuber tree now will flourish and give no poison tuber, the no flourished tuber will poison
- Rainforest Tree now will flourish, and can give cones only when flourish
- Fixed the ray light from deepforest
- Fixed a bug on catch a jellyfish with the inventory full
- Removed the old static gorge biome
- Removed the Lavaarena Portal
- Added a new continent known as strange land

Update: Nov 3, 2019 @ 9:54am

Last Update
- now is possible to create a Hamlet World like in DLC, where you can acess islands only by the ruins or roc. You need only change the option "HAMLET WORLD ONLY" to yes on mod settings and after it create a new world.
- Birds will not spawn inside house more
- rain and snow will not spawn inside houses
- Added bug repelend and gasmask
Added gas forest (Only in new mode)

Update: Oct 30, 2019 @ 6:53pm

- Added sharkitten spawner in somes places in the beach
- Now there is 20 porcent chance to spawn a shark if the player drop meats on ocean
- Now is possible appear crocodogs in ocean (Can enable/disable on settings)
- now is possible to disable the NAUTICAL Tab on settings
- watergravery now will spawn pirate ghost on the dusk
- Octopusking now will sleep only on the night or if him trade a item
- cave banana tree can be found on the jungle near primates
- Added watercreep on Lilipad Biome
- Fixed a bug where reeds_water was invisible in lilypad biome
- glowfly now will turn in cocoon in the last days from a season
- fixed the coffee bush description
- fixed a bug with living artifact, now the player will not be invencible if unequip it
- The living artifact now can be reparable by alloy
- Changed the spawn rate from Snap Dragon, chicken and Zeb on hamlet biome
- Fixed a bug where the cane with skin was invisible
- Mangrake was replaced for Mandrake_planted on Mandrake Town, to prevent the pogs to eat it

Update: Oct 28, 2019 @ 8:12am

- Fixed a bug where the world collapse if starting point is set to DSTand the main land is not DST
- Fixed a bug where sometimes the painted desert was not generated
- The thunder bird nest can not burn anymore
- Was Added the biome mangrove (mangrove tree, ox, oxbaby, grass water) can be enabled or disabled on mod settings
- Was Added the biome lilypad (
hippoptamoose, lillypad, lotus, lotus_flower,bill, reeds water, aquati frog) can be enabled or disabled on mod settings
- Fixed the damage from cutless, now will be more easy to kill the Twister
- Fixed the flood, now the effects will dissapear when the flood finish
- other more bugs fixed, i did not remember all
- It is necessary a new world to mangrove biome and lilypad biome be generated

Update: Oct 25, 2019 @ 4:45am

- Now will work with the new char wurt.

Update: Oct 24, 2019 @ 10:03pm

- fixed a crash with tigershark
- fixed the spawnrate from Twister, now will spawn only one on spring
- fixed the animation from seacumber
- added compatibility with the last update
- now you can disable waves on settings
- waves will splash on sea wall, seastack, coralreef, weck, waterygrave, octopusking, kraken, ballphinhouse, coral_brain_rock, saltstack , kraken_tentacle, sea_chiminea, sea_yard and buoy
- if a boat be anchored then the waves will not move it
- The world generation was reworked, now the biome can be configured by this way:

- Disabled (The biomes will not be generated)
- Main Land (The biomes will be generated on your start location)
- Continent (The biomes will be generated in a big continent in ocean)
- Islands (The biomes will splited in a lot of small islands in ocean)

Update: Oct 17, 2019 @ 7:59pm

- Added Waves, will spawn on Rough and Hazardous ocean. Will affect ROT and SW boats (Can be disabled on mod settings)
- Added Winds, can spawn if are raining, can create waves and move plants (Can be disabled on mod settings)
- Added Hail, can fall from the sky (Can be disabled on mod settings)
- Flood was reworked to spawn only big pools, and will show water effects on objects.
- Fixed a bug on build Spear launch (will create only one no more 4)

Update: Oct 16, 2019 @ 4:17pm

- You can now increase or decrease the amount of all aquatic creatures in the settings (full control of all units).
- Added shelves
- Fixed a bug with corkboat, now you will not loose itens in slots in the boat if you retrieve it

Update: Oct 6, 2019 @ 9:47pm

- Now the plants from this mod will afect woormwood