Left 4 Dead 2
Taco Bucket Supreme
Mostrando 1-10 de 52 aportaciones
< 1  2  3  4  5  6 >
Actualización: 10 AGO 2022 a las 12:26 p. m.

Map 3: Danger Fall area fixed, now more dangerous. More scafolding added to areas blocked by tarps. Director has been made to chill out until the saferoom door is open. Map 6: Adjusted the main sewer exit to increase walkable area and decrease the likelyhood of survivor bots getting stuck at top of ladder. Added soft trigger_push to help only survivor bots avoid getting stuck at top of ladder.

Actualización: 21 JUL 2022 a las 4:13 p. m.

Finalized scripts. Updated playtester list texture.

Actualización: 20 JUL 2022 a las 5:16 p. m.

Fixed finale so overlays should be forced to turn off with extreme prejudice. Tweaked finale script.

Actualización: 18 JUL 2022 a las 8:09 a. m.

Improved the appearance of the fireworks on map 6 again.

Actualización: 17 JUL 2022 a las 7:46 p. m.

Fixed staircase on map 5 that had nav issues with common infected. Map 5: improved firework particle effects to look more like tacos.

Actualización: 15 JUL 2022 a las 4:15 p. m.

Added custom particle effects, balloons on map 4 and the majority of fireworks on map 6.

Actualización: 8 JUL 2022 a las 4:01 p. m.

On map6, fixed overlays displaying after a wipe that occured when an overlay was visible. Fixed the area where survivors could get pulled through the fence onto the road and couldn't get back. Blocked the road where the rescue vehicle comes from to prevent survivors from getting trapped.

Actualización: 6 JUL 2022 a las 6:06 p. m.

Fixed specific nav blockers not affecting flow when they should on maps 1, 2, and 5. Minor scripting changes on map 1.

Actualización: 6 JUL 2022 a las 9:57 a. m.

Fixed a vscript for map1

Actualización: 6 JUL 2022 a las 9:28 a. m.

Fixed a nav blocker/nav flow issue on map 1.