Left 4 Dead 2

Left 4 Dead 2

Taco Bucket Supreme
Affichage des entrées 1-10 sur 52
< 1  2  3  4  5  6 >
Mis à jour le : 10 aout 2022 à 12h26

Map 3: Danger Fall area fixed, now more dangerous. More scafolding added to areas blocked by tarps. Director has been made to chill out until the saferoom door is open. Map 6: Adjusted the main sewer exit to increase walkable area and decrease the likelyhood of survivor bots getting stuck at top of ladder. Added soft trigger_push to help only survivor bots avoid getting stuck at top of ladder.

Mis à jour le : 21 juil. 2022 à 16h13

Finalized scripts. Updated playtester list texture.

Mis à jour le : 20 juil. 2022 à 17h16

Fixed finale so overlays should be forced to turn off with extreme prejudice. Tweaked finale script.

Mis à jour le : 18 juil. 2022 à 8h09

Improved the appearance of the fireworks on map 6 again.

Mis à jour le : 17 juil. 2022 à 19h46

Fixed staircase on map 5 that had nav issues with common infected. Map 5: improved firework particle effects to look more like tacos.

Mis à jour le : 15 juil. 2022 à 16h15

Added custom particle effects, balloons on map 4 and the majority of fireworks on map 6.

Mis à jour le : 8 juil. 2022 à 16h01

On map6, fixed overlays displaying after a wipe that occured when an overlay was visible. Fixed the area where survivors could get pulled through the fence onto the road and couldn't get back. Blocked the road where the rescue vehicle comes from to prevent survivors from getting trapped.

Mis à jour le : 6 juil. 2022 à 18h06

Fixed specific nav blockers not affecting flow when they should on maps 1, 2, and 5. Minor scripting changes on map 1.

Mis à jour le : 6 juil. 2022 à 9h57

Fixed a vscript for map1

Mis à jour le : 6 juil. 2022 à 9h28

Fixed a nav blocker/nav flow issue on map 1.