Garry's Mod

Garry's Mod

M9K Specialties
Showing 41-50 of 66 entries
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Update: Jan 26, 2014 @ 6:36pm

removed holstering

fixed a bug where the harpoon could be thrown an infinite amount of times

fixed a bug where certain weapons could be shot while sprinting

Update: Jan 11, 2014 @ 4:19pm

oops

Update: Jan 11, 2014 @ 1:24pm

updates to base and convars, some w model fixes

Update: Sep 25, 2013 @ 10:05pm

Made the ricochet effect less laggy. Well, that actually didnt affect this addon at all but i did change a couple little things nobody's going to notice.

I did fix the workaround for the 3 second davy crocket warmup, so cheaters are gonna have to deal with it

Update: Sep 12, 2013 @ 8:32pm

Added optional Dynamic Recoil

Fixed Shotgun Reload Animations in Multiplayer

fixed Penetration disabler, hopefully for the last time

M9KGasEffect can now be used clientside if the server hasn't killed it themselves.

Update: Aug 23, 2013 @ 12:17am

Base updates

Update: Aug 22, 2013 @ 3:03pm

base updates

Update: Aug 13, 2013 @ 1:47am

Corrected penetration disabler.

Fixed some melee weapon sounds.

Update: Jul 21, 2013 @ 5:33pm

slight adjustment to the ied and it's counter stike detection capabilities

Update: Jul 14, 2013 @ 9:47am