Garry's Mod

Garry's Mod

Black Mesa Experimental Weaponry
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Opdatering: 15. jan. 2022 kl. 6:27

-Added 2 more achievements for the entities
-Decreased default damage convar for egon to 8 rather than 14
-Egon should now properly damage stuff via direct hit
-Made egon beam a bit thinner
-Egon laser should now properly position when not viewed in first person

Opdatering: 14. jan. 2022 kl. 10:40

-Finally fixed first QE weapon's firing and reloading sound being incredibly loud
-Added draw animations to the teleporter and displacer cannon
-Increased the default delay convar for the teleporter
-Removed the QE Zapper's tracer effect

Opdatering: 12. jan. 2022 kl. 11:20

-Removed QE Zapper
-Added draw animations to the teleporter and displacer cannon
-Increased the default delay convar for the teleporter
-Removed the QE Zapper's tracer effect

Opdatering: 27. dec. 2021 kl. 5:01

-Reverted update cause model broke?

Opdatering: 26. dec. 2021 kl. 15:20

-Detonator can now link to fireworks

Opdatering: 26. dec. 2021 kl. 11:07

-Tesla nade now zaps all a players armor dry
-Tesla nade now massively punches players aim and forces them away

Opdatering: 19. dec. 2021 kl. 13:59

-Spanner can now fix one more entity
-Fixed the spanner and the umbrella to no longer use the broken env_cubemap texture for chrome

Opdatering: 2. dec. 2021 kl. 12:45

-Flamer now uses different sounds
-Flamer can now ignite through fences
-Flamer's airblast now actually pushes things away other than physic props

Opdatering: 26. nov. 2021 kl. 10:35

-Added Disassembly Required and Kalinka to the woofer

Opdatering: 25. nov. 2021 kl. 10:08

-Rocket crowbar & 4XRK rocket launcher now use different projectile models
-Handheld AMS's prop vaporization is now size capped like the entity one