Scrap Mechanic

Scrap Mechanic

Wings
Showing 11-20 of 80 entries
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Update: Jun 20, 2019 @ 12:51pm

this is version 1.83

change:
-

fix:
- mirror mod rotations

addition:
-

removal:
-

Update: Jun 20, 2019 @ 10:06am

this is version 1.82

change:
-

fix:
-

addition:
- mirrored rotation definitions to be loaded by Brent Batch's Mirror Mod, yet unused

removal:
-

Update: Jun 18, 2019 @ 11:05am

this is version 1.81

change:
-

fix:
- wrong "sticky" property for a part, causing regex error in dev mode

addition:
-

removal:
-

Update: Dec 24, 2018 @ 11:06am

Update: Dec 24, 2018 @ 6:31am

this is version 1.8

change:
- removed w_tmp_compat dependency
- added parts from w_tmp_compat permanently

fix:
- propeller mechanics (script is more realistic now, easier to use)

addition:
-

removal:
-

Update: Oct 18, 2018 @ 10:07am

this is version 1.7

change:
-

fix:
-

addition:
- ground effect when wings move over terrain/terrain asset surfaces. it decreases exponentially with height with an exponent of 1.4 and starts at 20 meters. it increases upwards lift (global Z+) by a max factor of 2.5 but the horizontal lift is not increased as much (20% of Z), which makes gliding in ground effect very efficient (use a Drag Reducer from Engineer's Toolbox)

removal:
-

Update: Sep 24, 2018 @ 8:46am

this is version 1.63

change:
- propellers are now paintable

fix:
-

addition:
-

removal:
-

Update: Sep 20, 2018 @ 1:36pm

this is version 1.62

change:
- edited item desc for propellers
- changed thrust of propellers to account for number of blades

fix:
-

addition:
- six blade propellers

removal:
-

Update: Sep 20, 2018 @ 7:16am

Update: Sep 14, 2018 @ 7:45am

this is version 1.612

change:
-

fix:
- propellers "sleeping" for way too long

addition:
-

removal:
-