The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Josh's Skill Capes
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Aggiornamento: 27 nov 2013, 8:56

-- NEW UPDATE --
Here is 2.1:

+ New pictures on the workshop.
+ Nerfed the health on the spec capes.
+ Buffed the health on the max Cape.

Aggiornamento: 26 nov 2013, 13:05

-- NEW UPDATE --
Here is 2.0:

+ 2 new capes (Dragon Slayer) Heavy armour and light armour variants.
+ Enchanting cape enchantment buffed.
+ Fixed description and Names of all capes.
+ Chnaged recipes for the standard cape and the wealth cape.

Aggiornamento: 24 nov 2013, 8:17

-- NEW UPDATE --
Here is 1.8:

+ New Standard Cape, no requiremnts to wear.
+ New Wealth Cape, show off your mass wealth!
+ Capes now have their own crafting category in the skyforge.
+ Bug fixes and optimisation.

Aggiornamento: 2 set 2013, 9:15

-- NEW UPDATE --
Here is 1.7:

+ New Max Cape Enchantment.
+ New Descriptions.
+ Can no longer disenchant capes (was a bug).
+ Bug fixes.

Aggiornamento: 13 ago 2013, 5:58

-- NEW UPDATE! --
Here is 1.6:

+Better description of enchantments on all capes.
+Spec capes buffed to 20% on all skills ( was 15% ).

Aggiornamento: 11 ago 2013, 6:30

Hot Fix:

+ Fixed the rare bug that caused max cape to display as lockping cape.
+ Fixed the rare bug when the skillcape T would show as the normal cape.
+ Fixed the rare bug when the skillcape of two handed would not display.

Aggiornamento: 10 ago 2013, 10:40

-- NEW UPDATE! --
Here is 1.5:

+ 3 New capes, 1 for each spec ( Combat, Magic, Stealth)
+ Obtain them by reaching 100 in one of the specs then going to the skyforge and crafting it under the misc section for 5000gold

Example of spec:
Combat - Block, Heavy Armor, One Handed, Two Handed, Smithing, Archery.

Stats:
- 15 to all the skills in that spec.
- +50 Health (Combat and Stealth)
- +70 Magicka (Magic)

Aggiornamento: 10 ago 2013, 10:32

Fixed the Capes not appearing at all when equiped on extremely rare occasions.

Aggiornamento: 8 ago 2013, 6:54

-- NEW UPDATE! --
Here is 1.4:

+Changed the health buff per cape to +25
+Made it so the magic capes have a +25 magicka instead of health

Aggiornamento: 3 ago 2013, 7:39

+Added a plus 10 health enchantment to every cape.
(These do not effect the max capes as they allready had better stats)