Tabletop Simulator

Tabletop Simulator

X-Wing Unified 2.0 (deprecated)
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Opdatering: 16. maj 2021 kl. 19:22

Opdatering: 22. apr. 2021 kl. 3:58

Opdatering: 9. apr. 2021 kl. 9:18

X-Wing 2.0 Unified Mod - Update 1.11.6
A few fixes for missing cards from the latest wave of ships, and a fix to the dice randomization problem that was introduced in todays TTS update

Pilot and Card Content fixes
- Tie Defender Elite (Configuration)
- Padric (Scum Y-Wing pilot)
- O-66 (Separatist pilot) card image
- Tierfon Belly Run
- A number of ship base plate (texture) fixes by @CrazyVulcan
- Ahsoka Tano in the A-Wing now has force powers instead of talents
- Patience is now available as an upgrade in the scum faction

Remove references to Pastebin
Assets hosted on Pastebin is a recurring problem from many users due to firewall issues. All assets have been moved over to the github repo so that our friends from Turkey (and others with similar issues) can join in on the fun.

Global context menu is back
It is now possible to toggle the use of DiceControl, and get Dice Stats again.
If you don't like dice stats, then don't use the dice stats. Many players apreciate it's existance, you don't have to. Remember, the luck score only tells a very tiny and specific piece of the story don't put to much into it.

New table images by @Zero
The table images have been updated with a "Hazard" area around the mats, so that it's easier to distinguish mat and table.
The epic mat has been replaced with the new simplified mat object like in standard layout.

Dice Control fixed
With yesterdays TTS update the dice control didn't work as intended. This is now fixed.

Thanks to everyone that contributes with bug reports, suggestions, helping new players and organizing events!

If you haven't allready, please consider pressing the thumbs up on the Mod page. It would be cool to reach the top 10 of the most popular of all time list :slight_smile:

Opdatering: 23. mar. 2021 kl. 17:24

X-Wing Unified Mod 2.0 - Update 1.11.5
We have the content from the Phoenix Cell, Skystrike Academy and Fugitives and Collaborators in this update along with a few improvements.
All work by @Flippster except where otherwise mentioned.

New content
All pilots and upgrades from the new squadron packs are in, with the newly released point values.
@CrazyVulcan has done some amazing texturing work again based on the card artwork for these new ships.
Some ships have been given a new texture mapping, to ease creation of new skins.

Ship configurations
Ships with flippable configurations (B-Wings, X-Wings, U-Wings, Hyenas, Vultures and HMP Gunships) now has modeled configurations. This work is based heavily on the work of @joeshmoe554 s flippable configuration cards. The ships spawns with a flip token that will change the configuration of the ship it's assigned to. You can also right click a ship to change it's config.
Ships that can equip the hyperspace ring also have a hyperspace ring configuration. The hyperspace ring functionality beside this is still work in progress.

Improved saving and loading
Loading a save game now deletes any stray proxy ships on the board.
The dial assignments are now restored when loading a save game.
Dial have an option to be reset (clearing assignment) in the right click menu.

Remember to support the game creators and your local game store by buying the new content when they become available in stores.

Opdatering: 28. feb. 2021 kl. 17:24

@everyone
**X-Wing Unified Mod 2.0 - Update 1.11.4**

All changes by Flippster

**Spawner tablet changes**
- Obstacles are now spawned next to your list as earlier
- Multiple identical condition cards can now be spawned again (Fearful prey)
- Reorder the default ship ID colours. Order is now; Red, Yellow, Green, Blue, Pink, Brown, White and Grey.
- Grappling struts no longer comes with a charge
- Landing struts is an option for the Hyena class bomber again

**Changes to the layout**
- Buttons for changing the layout from standard to epic is added next to the red/blue side.
- Remotes are grouped together in a single bag
- The alternate shield and charge tokens are added as states to the standard shield and charge tokens, and their old bags is removed.

**Dial improvements**
- The proxy mode is now standard
- Added timeout to the closing of sub menus. In click mode, the sub menus will auto close after 20 seconds. In auto mode, an open menu will stay open for 2 seconds before closing. I hope that this change will make the auto mode more friendly for non-hosts in games with high latency (ping).
- When a proxy selection is being made sub menus close, and the sub menus are disabled until a proxy selection is made.
- Starviper rolls and 2 speed barrel rolls are now supported by the proxy mode.
- Dial assignments is saved
- You can clear a dial (make it unassigned) by an option in the context (right click) menu.
- Proxy instances are deleted when loading a saved game.

**Other changes**
- Default target lock colouring scheme is now to colour by ship colour id.
- Attached arc indicators no longer add collisions to the ships (pure visual)
- Removed global right click options until the TTS developers have fixed it.

Thank you to Johnny Cheese for updating on demand, and to those of you who put in an extra effort to identify problems that arise!

Opdatering: 4. feb. 2021 kl. 19:34

**X-Wing Unified Mod 2.0 - Update 1.11.3**
A minor update with a final handful of spawning fixes after the TTS update made life hard for us.

** Fix spawning of more stuff**
- Bomb dropper
- Starviper barrel roll token
- indicators
- Shuttle undocker

** Other fixes**
- Fixed a bug in the execute option combining, caydell konnix and seasoned navigator can now be combined correctly
- The fixed arc hotkey now doesn't crash when used on turret only ships.

Opdatering: 29. jan. 2021 kl. 18:11

X-Wing Unified Mod 2.0 - Hotfix
No new content in this update. With the TTS update spawning squads broke, we fixed the most obvious errors
Quite a few XWS tags was also fixed. Hopefully all pilots and upgrades (except epic content), should spawn properly.

Opdatering: 28. jan. 2021 kl. 18:06

@everyone
**X-Wing Unified Mod 2.0 - Update 1.11.2**
It's been a busy week, but we had to push another important hotfix.
This update addresses two fairly major issues that we had.

** All pilot and upgrade cards are now referencing <@!190994616462475275>s goldenrod project**
With a massive effort by Crazy, and with good help from <@!342040998295371778>, we've organized our cards based on XWSnames and localization on the goldenrod github. Over time we will be able to bring localized versions of the card in the mod. If you want to help out, talk to Crazy about that.
As an added bonus, our builder now has XWS tags for all pilots and upgrades, this is an important step into compatibility with the other community driven efforts.

** Fix to an issue with the dials that could cause massive lag spikes **
The new dials with Proxy mode support unfortunately added a bug that caused massive lag spikes for the non-host player.
A huge thanks to <@!254328243102941185> and <@!185826172028846080> which did a thourough investigation and identified the problem. Great job!

Opdatering: 27. jan. 2021 kl. 15:31

@everyone
**X-Wing Unified Mod 2.0 - Update 1.11.1**

Hotfix update, with some extra goodies.
Didn't plan to have a new update so quick, but there was some problems in the previous that needed adressing.

** Arc indicators **
- The new attachable arcindicators now spawns with the ships, the old ones are gone.
- Doing a turret arc check now works even if you have no arc attached.
- Loading and saving of ships will preserve arc direction state (and not cause script issues)

** New buttons on dial**
- The arc submenu has been refactored
* It now has buttons for rotating attached arc indicators
* It now has a big fire arc button, one for fixed arcs and one for each attached turret.

** New Hotkeys **
- Arch check, fixed arcs.
- Arch check, turret arc (for single turret ships)
- R3 check + TL action

There is also an issue today, where images from the old squad building app on FFG websites is taken down. This causes blank cards in the game. I hope you can have patience until we get a solution up, don't turn off mod caching until then.

Best regards, Flippster

Opdatering: 25. jan. 2021 kl. 19:16

X-Wing Unified Mod 2.0 - Update 1.11.0

Hi there, here is a new update with some fixes, and a few new features.
We are very happy that @vitreuz have joined our team of developers, and much of this update is of his skilled work.

New Dial Proxy Mode by Vitreuz
- The proxy mode, allows you to select the final position of barrel and talon rolls from a visual representation on the board.
- Obstacle overlaps will be visible directly
- Ship overlaps will not be possible
- Position options will be visible on dial as well, and selecting these will highlight the corresponding proxy.
- Right click a dial, and select proxy mode to enable this functionality.

Improvements to the attachable arc indicators by @Flippster
- Arcs on ships differentiate between fixed arcs and turret arcs
- If a ship has a primary turret-arc or an equipped turret it will be able to mount indicators by dropping a corresponding indicator on the peg.
- There are several different indicator looks available, drag an indicator out and press 1-3 while hovering to change.
- Huge ship (double mounting point) supported.
- The AI now treats the fixed and current turret arcs as a threat.
- New command to an arc check for the current turret arc [turret[1|2]]
- New commands to rotate arc indicators [rot[l|r][1|2]]

Other fixes by Flippster
- Single spawning of upgrades works
- Vi Moradi intel is spawning again
- Weapons Systems Officer is correctly named
- Thermal Detonator now gives correct bombing options.

There are a number of improvements to these new functions in planning, like a dial upgrade that utilize the new arc commands, star-viper rolls directly on the dial and visual improvements of the proxies.