Kenshi
Coloured Clothes Redux
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Update: Jun 10, 2018 @ 4:01am

Release 5:
- Added items to more shops, so UC and Mongrel are a little less grey
- Removed items from shops where they were not thematic, so no more rainbow samurai in the Holy Nation
- Added a couple of missing blueprint costs

Update: Jun 3, 2018 @ 5:03am

Release 4:
- Renamed colouration research to "... Dying". This makes it a lot easier to do bulk changes when fixing
- Reordered coloured item research requirements. Now all items use the same order
- Fixed Samurai Armour and Turban research
- Changed research time for all item specific research to 1

Update: May 28, 2018 @ 11:57am

Release 3:
- Updated acid protection values for items previously updated in the base game. Please tell me if I missed one :)

Update: May 19, 2018 @ 1:50pm

Release 2:
- Applied tie-die and henna to:
- Cap
- Dark Leather Shirt
- Drifter's Boots
- Drifter's Leather Jacket
- Hachigane
- Plated Longboots
- Samurai Boots
- Side Angled Hachgane
- Wool Hat
- Worn Out Shorts
- Tweaked colourmap for Drifter's Leather Pants to darken the final colour
- Swore at the dustcoat

Update: May 4, 2018 @ 3:31pm

First release:
- Importing from Colored Clothes
- Changed research structure
- Added initial leather items
- Added colour masks for leather items so the straps don't look painted
- Changed colour mask for Samurai items to apply colour to cloth/leather components
- Added coloured icons for underarmour
- Changed spellings to Leftpondian