Medieval Engineers

Medieval Engineers

Rails Core
Viser 41-50 af 102 forekomster
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Opdatering: 21. feb. 2021 kl. 15:46

Make new rotational physics model the default
This physics model converges instantly, instead of taking multiple ticks.

Opdatering: 20. feb. 2021 kl. 20:01

Opdatering: 15. jan. 2021 kl. 23:01

Disable group system
Add synchronization to BendyComponent to fix concurrency issues

Opdatering: 24. okt. 2020 kl. 18:17

Opdatering: 22. okt. 2020 kl. 17:34

Opdatering: 17. okt. 2020 kl. 14:23

Don't perform group operations on clients

Opdatering: 15. okt. 2020 kl. 22:48

Revert deactivation

Opdatering: 15. okt. 2020 kl. 19:46

Tune deactivation parameters
https://github.com/Equinox-/MedievalEngineersRails/commit/47ab57b95efc38da996944ae376761c22f712a48

Opdatering: 15. okt. 2020 kl. 17:44

Physics deactivation
Integrate with group system to prevent rails from unloading without their bogie and switch controllers from unloading without their rails
Fix missing switch turnoffs at high speed
Add debug draw pane (Alt+F12 on creative world)

https://github.com/Equinox-/MedievalEngineersRails/compare/45fe6f33d543f9a9f95a3c27bfc76f9cc2d5b50e...14689f3e28a8c6db638c05011c9f2b200257b40e

Opdatering: 23. feb. 2020 kl. 7:34

Fix for change to EqCore