Killing Floor

Killing Floor

DooM 3 Monsters - ScrN Edition
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Update: May 22, 2020 @ 7:01am

Update: May 16, 2017 @ 10:09am

Update: May 12, 2017 @ 1:59pm

v9.45

Update: Apr 16, 2017 @ 1:41am

Update: Aug 20, 2016 @ 2:35pm

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v9.20
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All DooM monsters now have at least x1.5 headshot damage multiplier.

Varagy:
- gained ability to spawn multiple spiders in a row.
- base health raised to 7000 (up from 5500)

Berserker Hunter:
- Base health raised to 5000 hp (up from 4000)
- Base damage resistance lowered to 40% (down from 75%)
- Closed heart damage resistance lowered to 20% (down from 50%)
- Added x2 damage bonus to opened heart.
- Removed fire resistance.
- Berserker Hunter's heart now is open while doing jump attack.
- 666+ damage to heart during jump attack stops Berserker Hunter in mid-air.

Update: Mar 31, 2015 @ 2:27am

v8.20:

  • Sabaoth doesn't stuck anymore
  • Destroying BFG cell in mid-air does huge amount of damage to monsters nearby
  • Summoned monsters now are properly destroyed on master's death (e.g. Archvile)
  • Fixed Maledict's head hitbox
  • Lowered Lost Soul's damage (28->19)
  • Lowered Forgottens's damage (30->27)
  • Raised Cacodemon's melee damage (26->48)
  • Raised Cacodemon's ranged damage (20->25)

Update: Mar 26, 2015 @ 1:22am

v8.17:
- Fixed wave stop bug (no zeds spawning)

Update: Mar 23, 2015 @ 10:12am

v8.16
- Fixed game-breaking bug

Update: Mar 23, 2015 @ 5:42am

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v8.15
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New spawn variables
Adjusted hitboxes for Imp, Boney and Vulgar
Lowered bounty for small monsters
Adjusted zapping threshold and damage multiplier

Added console commands:
MUTATE BIGMAP - mark map as big (allows spawning big bosses)
MUTATE SMALLMAP - mark map as small (no big bosses)
MUTATE ISBIGMAP - returns current map status
MUTATE DOOMSTAT - returns doom monster percentage

Update: Mar 21, 2015 @ 3:52am

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v8.11
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Spawn intervals now respect map's WaveSpawnPeriod
Berserker and HellTimer Hunters can fit on normal maps now

Berserker Hunter:
- When head isn't open, any damage to heart area does 50% damage (up from 25%)

Guardian:
- Fixed head hitbox
- Killing Guardian destroys its Seekers
- Lowered Seeker health
- Seekers are invulnerable during first 2 seconds
- Longer Seeker regeneration time
- More Seekers are spawned

Cacodemon:
- Added second head

Maggot:
- Added second head