Tales of Maj'Eyal

Tales of Maj'Eyal

ZOmnibus Lite
Showing 51-60 of 98 entries
< 1 ... 4  5  6  7  8 ... 10 >
Update: Feb 20, 2021 @ 5:20pm

Feature release 17.3.0:

Go to Landmark:

  • New keybinding "Miscellaneous | Show known lanmarks", bound to <Alt-Shift-L> by default.

Inventory Keys:
  • Shortcut keys on the use-item dialog can now be configured by way of game option "[ZOmnibus] | Use-item dialog shortcuts".

Update: Jan 17, 2021 @ 1:52pm

Bugfix release 17.2.6:

Go to Landmark:

  • Bug in the preceding. We Apologize for the Inconvenience.™

Update: Jan 17, 2021 @ 11:24am

Release 17.2.5:

  • Internal fixes to improve localization support. Should be no change in functionality. Affected addon components:
    • Passive Cooldowns
    • Effects Under Actors
    • Verbose Crystal Resonance
    • Semi-Roguelike Mode
    • Go to Landmark
    • Notes to Self
    • Talent Point Planner
    • "Save" Talent/Stat Points
    • Savefile Notes
    • Store Wish List
    • Juggle Hotkeys on Unwield
    • Wall Clock

Update: Dec 28, 2020 @ 4:34pm

Release 17.2.4:

Talent Point Planner:

  • Was incorrectly flagging Technomancy trees from the Technomancer evolution as only available in the Embers of Rage campaign.
  • Was failing to flag as available certain talent sources that are only available to certain classes.

Go to Landmark:
  • Include floor glyphs from the Forbidden Cults DLC in the landmarks list.

Update: Dec 24, 2020 @ 6:37pm

Release 17.2.3:

Talent Point Planner:


Enhanced Object Compare:
  • Adjust for changes in shielding runes.

Go to Landmark:
  • Attempt to detect and list vault doors as landmarks.

Update: Dec 14, 2020 @ 5:48pm

Bugfix release 17.2.2:

  • Small error in incorporating remote floor pickup handling from Examine Floor Stack.

Update: Dec 8, 2020 @ 5:50pm

Feature release 17.2.1:

Passive Cooldowns:

  • Internal structural changes to improve detection of talents with passive cooldown triggers, and to make it easier for addon developers to hook into our infrastructure. Should be no visible change in functionality.

Go to Landmark:
  • New action "Change landmark name" on the Landmarks dialog and the right-click map menu.
  • New right-click map menu action "Mark as explored" to tell auto-explore not to return to unopened doors (undead pits in Dreadfell, for instance).

Enhanced Object Compare:
  • Small typo in comparison text for inscriptions. No change in functionality.

Update: Dec 5, 2020 @ 11:13am

Feature release 17.2.0:

Enhanced Object Compare:

  • Equipment worn/wielded by any party member with an accessible inventory is now included in the <ctrl>-compare candidate list. This includes Alchemists' golem, Writhing Ones' worm that walks and Annihilators' mecharachnid, plus (we hope) any sidekicks added by addons or future DLCs.

Enhanced Wield Replace:
  • Use replacement candidate dialogs as necessary with any party member with an accessible inventory. This includes Alchemists' golem, Writhing Ones' worm that walks and Annihilators' mecharachnid, plus (we hope) any sidekicks added by addons or future DLCs.

Talent Point Planner:
  • Preliminary support for using the planner dialog with any party member that gains talent points on levelup. This includes Alchemists' golem and Writhing Ones' worm that walks, plus (we hope) any sidekicks added by addons or future DLCs.

Update: Nov 19, 2020 @ 7:34pm

Release 17.1.5

Reflected Golem:

  • Update internal implementation for compatibility with shimmers and the Mirror Image Rune.

Talent Point Planner:
  • Fix handling of 1.7's new Lich evolution.

Update: Nov 16, 2020 @ 5:26pm

Release 17.1.4:

Talent Point Planner:

  • Fix detection of the Corruption/Hexes tree.
  • New toggle "Show all sources" on the planner dialog, allowing you to select from all supported talent sources, including those that the planner cannot confirm you've seen. Note that this will likely include sources that are inaccessible to the current character and may include sources you don't know how to obtain; use at your own risk.