Garry's Mod
[TFA] Halo Gravity Hammer SWEP
Mostrando 1-8 de 8 aportaciones
Actualización: 16 SEP 2018 a las 7:49

Changed PrimaryFire hook to be base dependant, not hard coded.

Actualización: 8 AGO 2018 a las 16:50

Actualización: 8 AGO 2018 a las 16:47

Actualización: 16 ABR 2018 a las 10:21

Changed view model. No longer supports c_hands but animations are better.

Actualización: 6 MAR 2018 a las 12:01

Buffed the explosion radius of damage, was barely doing any damage to people directly in front of you. Didn't realise this till just now. Also added square brackets around TFA in the spawn menu.

Actualización: 3 MAR 2018 a las 2:48

Nerfed the damage and made the range smaller so you can't kill people from like 2 meters away. If you want to get up close, use the hammer boosting.

Fixed some possible missing materials that I used for a model.

Actualización: 2 MAR 2018 a las 16:44

Fixed movement speed

Actualización: 2 MAR 2018 a las 15:49