Garry's Mod

Garry's Mod

Smart Weld
Showing 11-20 of 27 entries
< 1  2  3 >
Update: Nov 11, 2015 @ 1:44pm

Fixed a small bug involving weld to world caused from the last update.

Update: Nov 11, 2015 @ 1:33pm

Changed
  • Made notifications tell you what kind of weld you just performed.
  • The self:DeselectProp() function only takes one arguement now.

Fixed
  • Fixed deselecting props in singleplayer.
  • Fixed prop coloring in singleplayer.
  • Fixed the weld complete sound in multiplayer.

Update: Nov 4, 2015 @ 8:47pm

Fixed
  • Fixed auto-select counter.
  • Made IsAllowedEnt() a bit better.

Update: Nov 2, 2015 @ 5:28pm

Fixed
  • Weld force limit not working. Thanks (cheezenugget)

Update: Oct 29, 2015 @ 6:04pm

Added
  • Support for Gmod entities, Wiremod, and SCars although SCars is disabled by default. Check the files to see how to enable it.

Changed
  • Reworked the way deciding if an entity is allowed or not works. Should make it much easier to add support for addons. Check the new IsAllowedEnt function as well as the allowedClasses table to see how to add support to entities on your own server.

Update: Oct 29, 2015 @ 5:13pm

Added
  • Added support for hl2 cars and chairs.

Update: Oct 29, 2015 @ 12:04pm

Added
  • Added some validity checks to prevent bugs.

Changed
  • Fixed the weld counter when using Weld all to One.
  • Tweaked welding to fix welding all to world/one prop would break if it was above 127 props at once.

Removed
  • Removed the changelog that was in the files, it was unnecessary.
  • Removed a few debug prints.

Update: Oct 25, 2015 @ 6:55pm

Recoded everything.

Added
  • Weld all to world
  • Auto-freeze for real - Does a physgun style freeze to every prop. Unfreeze all with R while holding one prop.
  • No-collide toggle - No-collides all selected props with each other.
  • Color Selection - Not too necessary but useful for grouping.
  • Weld all to one prop - Hold Use and right-click your target prop to weld everything selected to that one prop.
  • Added nice sandbox notifications for whatever tasks you do.

Improved
  • Overall it is much faster than the old version
  • Cleaner code and now Im not going to be messing with other people's code, just my own :)

Removed
  • No-collide radius - It was useless, it no-collides all selected props now.
  • Max Welds Per Prop - It was useless, it welds every prop to every prop now.
  • Stability Weld - Same as Max Welds Per Prop.
  • Auto Unfreeze/Freeze - Useless because they just went away after the weld was done anyways.

Update: May 9, 2014 @ 1:17pm

Fixed something

Update: May 9, 2014 @ 12:31pm

Downgraded to 3.5 :(