The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Destruction Magic Redesigned
Viser 1-10 af 10 forekomster
Opdatering: 9. jan. 2014 kl. 3:55

-Changed Convergence to increase fire/shock/frost damage spells instead of all Destruction spells to prevent dipping into unrelated effects that are tagged as such
-Added additional speed checks to prevent an actor reaching a speed of 0 which would make him fast again
-Respec Script no longer appears during the loading screen and on new games
-Merged some USKP fixes

Opdatering: 6. dec. 2013 kl. 20:48

-Slightly rebalanced some shock spells because shock mages were too strong
-Firebolt's effect text appeared twice

Opdatering: 11. nov. 2013 kl. 10:59

-Final fix for the slow effect
-Ice Storm rebalanced due to hardcoded slow effects
-Perks didn't enable Rune spells to be Dual Casted

Opdatering: 10. nov. 2013 kl. 14:50

-Redid slow effect script because it was unreliable

Opdatering: 18. sep. 2013 kl. 18:07

Bugfixes:
-some magic scrolls didn't have the correct effects
-minor fix for the strong slow script

Opdatering: 21. feb. 2013 kl. 14:12

Opdatering: 17. feb. 2013 kl. 7:43

Opdatering: 13. feb. 2013 kl. 8:13

Opdatering: 13. feb. 2013 kl. 7:57

Opdatering: 8. feb. 2013 kl. 10:27