Tabletop Simulator

Tabletop Simulator

NO LONGER UPDATED Kingdom Death: Monster 1.5 (Community Edition included) - RB Scripted (KDM: CE)
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Update: 3 apr 2018 om 11:34

- Re-labeled some rulebook entries to prevent errors.

Update: 24 mrt 2018 om 13:48

- Removed 'Sticky' from Spidicules.

Update: 21 mrt 2018 om 6:42

- Made Sunstalker showdown model smaller.
- Removed most duplicates from Irregularities bag.
- Streamlined the showdown set-up for the following:
--- Lonely Tree
--- Spidicules
--- The Tyrant
--- Flower Knight
--- Lion Knight
--- Sunstalker

Please be advised, due to the assets being in a container, that this may make the hunt phase awkward as a result. Please use the provided red pawn for optimised play on the hunt board.

Update: 18 mrt 2018 om 7:28

- Removed 'Sticky' effect from all terrain cards to prevent terrain from being stuck to them.
- Added Settlement Storage sheet in the Settlement Phase area for items such as 'Sunspot' in People of the Sun and incase people have a hard time finding the cards.

Update: 4 mrt 2018 om 3:17

- Made tutorial notes clearer and updated them.
- Added Eskander's scripting of White Lion miniature to all other monster miniatures.

Update: 2 mrt 2018 om 2:50

- Fixed GSK state code in rulebook spawners.
- Added Fen's Hero Mode Variant to notebook.

Update: 28 feb 2018 om 0:49

- Added armour for shield prof card.

Update: 25 feb 2018 om 3:04

- Modified People of the Stars and People of the Sun campaign rulebook spawners and settlement sheet to hide spoilers.
- Updated House rules.
- Fixes to instructions.
- Removed 'Arena' innovation from Dragon King bag, decided it's not worth using it outside of People of the Stars. Of course, it's still in the People in the Stars bag.

Update: 23 jan 2018 om 5:18

- Rulebooks integrated directly via the scripts. Still temporary. (Legendary monsters can only be fought once.) Please notify me if any issues.
- Removed Varok rulebook assets.

Update: 20 jan 2018 om 6:52

All credits go to HcDF.Keheda for this patch!

- Re-labeled survival action tokens for player 5 and 6.
- Raised Die Spawners in effort to combat the accidentally-landing-inside-them-and-deleting-them menace.