Garry's Mod

Garry's Mod

Pressurized External Suit
Showing 11-20 of 25 entries
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Update: Jun 12, 2020 @ 3:35pm

HOTFIX - Fixed players automatically putting the helmet on after taking it off

Update: Jun 10, 2020 @ 5:40pm

- Fixed missing texture on the worldmodel

Update: Jun 6, 2020 @ 7:29pm

- Replaced custom made viewmodel with BO3 viewmodel

- Improved 3rd person animations

- Optimized code

Update: Nov 24, 2019 @ 2:59pm

- The helmet is now visible on other players

- It will also protect you from DMG_CHEMICAL

Update: Mar 21, 2019 @ 8:42am

HOTFIX - Added delay before EntityTakeDamage hook starts working. Health regeneration in nZombies works again.

Update: Mar 20, 2019 @ 5:32pm

- The helmet is removed from the player if they have it on without the weapon in the inventory.

Update: Jan 7, 2018 @ 9:19am

- Changed the code that handles damage input. Health regeneration in nZombies can take place and TFA VOX will no longer emit pain noises while in poisonous environments.

Update: Nov 5, 2017 @ 6:43am

- Fixed drowning sound when taking drown damage

- Fixed players losing HEV suit power

Update: Nov 4, 2017 @ 2:50pm

This update did absolutely nothing. Forgot to remove a few things in my GMPU queue.

Update: Nov 4, 2017 @ 2:48pm

- Added a console command to toggle the helmet rendering on the player that calls the command.