Garry's Mod
(Obsolete) Shantae Playermodel and Ragdoll
Mostrando 1-5 de 5 aportaciones
Actualización: 19 OCT 2017 a las 23:45

Increased the rotation range of the ragdolls' arm and leg bones to make them more flexible/less stiff.

Thanks to Risky Boots the Pirate Queen (http://steamcommunity.com/profiles/76561198092280681/) for these suggestions.

Actualización: 17 OCT 2017 a las 1:12

Modified Risky's swimsuit bodygroup to be more accurate to its appearance in the "Pirate Queen's Quest" DLC for S:½GH.

Minor point-pulling/vertex weight adjustments.

Improved the scaling and proportions of the playermodel.

Actualización: 5 OCT 2017 a las 23:49

Made the face less…ugh. Subsequently redid (and polished) all facial flexes.

Resized head and made eyes (specifically the sockets and irises) smaller.

Tiara without the jewel added as an optional bodygroup.

Clavacle/collar vertex weights removed from viewmodel to prevent weird glitches that would occur with certain downloaded mods. Thanks to Steam user Nicholaki (http://steamcommunity.com/profiles/76561198090356971) for pointing this bug out.

Jiggle bones for bikini/pajama straps added.

Risky's swimsuit added as an optional bodygroup…because I felt like it. Inspiration to do so came from a post on Twitter.

Actualización: 1 SEP 2017 a las 21:06

Fixed issue where playermodels would assume the T-pose when walking unarmed. Turns out adding the $ProceduralBones instruction to the qc file was more necessary than I originally thought. Thanks to Foof (http://steamcommunity.com/id/Foofy_McPoofPants) and Rachel Gardner (http://steamcommunity.com/profiles/76561198005918749) for spotting this bug.

Actualización: 31 AGO 2017 a las 20:51