Garry's Mod

Garry's Mod

Extended Spawnmenu
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Opdatering: 29. jan. 2024 kl. 15:13

Changed "Downloads" and "Addons - Legacy" sections to not search mountable games, etc.

Downloads from mountable games are not mounted by Garry's Mod, meaning that models and stuff from those locations cannot be used in-game. So we just do not show such content.

Same goes for addons.

This will also improve filesystem performance depending on how many mountable games the player has enabled.

Opdatering: 3. dec. 2023 kl. 12:49

Maybe slightly faster start up times, who knows.

Opdatering: 21. feb. 2021 kl. 19:45

* Reload the Browse => Addons/Games for Materials and Sounds when the game content remounts (Will only work on beta branches and in the next game update)

Opdatering: 3. jan. 2020 kl. 11:25

* Relaxed restrictions on Material section, allowing you to try to use materials with the material tool regardless of whether the addon thinks it will work or not
* Right click menu icons for Materiials and Sounds
* Moved addon info from an obscure spot into the Utilities menu and changed it up a bit

Opdatering: 14. okt. 2016 kl. 14:21

* Fixed a potential Lua error when someone does something stupid like calling GM:PopulateContent with incorrect/missing arguments

Opdatering: 2. maj 2015 kl. 20:08

* Added "Downloads" tree to Models, Materials and Sound browsers, shows content downloaded from servers via FastDL
* Updated the names to be translated to other languages where possible.
* Added OSX/Linux notice about lowercase names to Info thingy.

Opdatering: 7. juli 2014 kl. 17:58

Fixed a problem with Material and Sound browsers introduced by last update.

Opdatering: 5. juli 2014 kl. 6:42

* Fixed a bug with materials not saving in spawnlists
* Organized all addons/games alphabetically
* Prevented workshop addons from showing up in sounds/materials browser if they don't have sounds/materials in them

Opdatering: 1. apr. 2014 kl. 8:11

Opdatering: 19. feb. 2014 kl. 7:36

* Prettify game names in Browse Materials and Browse Sounds
* Removed debug output