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Game Mode: Deathmatch
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22 черв. 2016 о 3:10
4 лип. 2016 о 17:42

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Olympus

Опис
Metalfaces and a mountaintop. There can only be one.
Коментарів: 9
Janeator 14 груд. 2023 о 5:37 
Upon revisiting the map, a few suggestions:
- It's pretty hard to climb back up once you fall to the bottom. Specially since the bottom layer is so tall, which I feel could be compressed. An idea could be to make the outside zones into easy cimb-back areas; perhaps you could place strong wind currents going upwards? I think that'd fit with the theme.
- The pillar in the lava could use being in the background and act as a girder instead.
- The rock-ground in the background of the top center area is a tad bright.
- I think you could add another corridor through the top left ground mass. I feel like right now it's very easy to just have the fight happen in the bottom area; this could open up the upper half as its own fight-space.
filipe 21 листоп. 2016 о 8:06 
Nice Job.
Spader-spyder 7 лип. 2016 о 12:41 
nice map :2016watermelon:
FabioTheTurtle  [автор] 4 лип. 2016 о 17:43 
Hey, thanks! Updated and made sure everything spawns.
Moo Guy 4 лип. 2016 о 13:07 
Nice map, but i believe some of the weapons do not respawn.
HisDarkestFear 29 черв. 2016 о 11:11 
Nice work, Fabio! We need more maps with open edges like this. =)
PeterComputer 26 черв. 2016 о 5:01 
Well, it worked! Good job! :D
FabioTheTurtle  [автор] 25 черв. 2016 о 16:09 
That was the idea, lots of room for movement but with choke zones and long ways around.
PeterComputer 25 черв. 2016 о 8:02 
Nicely done! I really like how open the map is!