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Game Mode: Deathmatch
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141.395 KB
22 iun. 2016 la 3:10
4 iul. 2016 la 17:42
3 notițe privind schimbările ( vizionare )

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Olympus

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Metalfaces and a mountaintop. There can only be one.
9 comentarii
Janeator 14 dec. 2023 la 5:37 
Upon revisiting the map, a few suggestions:
- It's pretty hard to climb back up once you fall to the bottom. Specially since the bottom layer is so tall, which I feel could be compressed. An idea could be to make the outside zones into easy cimb-back areas; perhaps you could place strong wind currents going upwards? I think that'd fit with the theme.
- The pillar in the lava could use being in the background and act as a girder instead.
- The rock-ground in the background of the top center area is a tad bright.
- I think you could add another corridor through the top left ground mass. I feel like right now it's very easy to just have the fight happen in the bottom area; this could open up the upper half as its own fight-space.
filipe 21 nov. 2016 la 8:06 
Nice Job.
Spader-spyder 7 iul. 2016 la 12:41 
nice map :2016watermelon:
FabioTheTurtle  [autor] 4 iul. 2016 la 17:43 
Hey, thanks! Updated and made sure everything spawns.
Moo Guy 4 iul. 2016 la 13:07 
Nice map, but i believe some of the weapons do not respawn.
HisDarkestFear 29 iun. 2016 la 11:11 
Nice work, Fabio! We need more maps with open edges like this. =)
PeterComputer 26 iun. 2016 la 5:01 
Well, it worked! Good job! :D
FabioTheTurtle  [autor] 25 iun. 2016 la 16:09 
That was the idea, lots of room for movement but with choke zones and long ways around.
PeterComputer 25 iun. 2016 la 8:02 
Nicely done! I really like how open the map is!