Overgrowth
Ocen: 36
The Jester
   
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510.910 MB
31 lipca 2019 o 12:33
2 sierpnia 2019 o 20:16
Listy zmian: 9 ( zobacz )

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The Jester

W 1 kolekcji stworzonej przez Bag_Piper
FnB Mapjam Entries
Przedmioty: 9
Opis
A story of an insane jester, who is on a journey to seek vengeance on the cruel king that cast him into his dungeon.



For music, we've overwritten the Overgrowth level tracks, so this will be incompatible with any other entries that do the same.

Credits for the music are located in the mod's music folder.

This was the FnB entry for the 2019 July map jam.
Popularne dyskusje Zobacz wszystkie (1)
8
17 listopada 2019 o 2:42
PRZYPIĘTE: Map tips. [For those who are stuck, or want less challenge]
Bag_Piper
Komentarzy: 17
Bowman 18 marca 2023 o 8:54 
@Katliope you need to drop weapon press, right click + Q. This map was amazing very funny dialogues and creative level design :steamthumbsup::steamthumbsup::steamthumbsup:
Katliope 13 lipca 2020 o 9:10 
What do when I'm in the prison cell? I picked up the lute but I dunno how to make a loud sound or whatever
Chaos Boi 26 czerwca 2020 o 10:25 
i have the same issue as 普罗咖啡渔夫
Kabukimono 4 grudnia 2019 o 16:48 
Great story. Had lots of fun. Pretty hard too. I didn't like the tower cause finding out how to get on top was a pain in the a. Everything else was really great.
dziobson 31 sierpnia 2019 o 5:45 
Really great mini-campaign. I liked how varied it was, the story and humor were cool. My only complaint are parkour parts that were often annoying and lags (but I have pretty old PC so maybe it's that). But overall. is was very fun entry.
Bag_Piper  [autor] 19 sierpnia 2019 o 21:56 
@普罗咖啡渔夫, Make sure you have animated object mod enabled, and maybe try removing other mods and see if that helps.
普罗咖啡渔夫 19 sierpnia 2019 o 19:44 
In the second level, the game started with a prompt that the file was missing. After the fight after the performance was completed, the game could not continue.
Worm God 14 sierpnia 2019 o 0:42 
Yeah accidentally disabled animated object mod
Bag_Piper  [autor] 13 sierpnia 2019 o 23:34 
@scarletwolf134, It's supposed to trigger a dialogue when those guards defeat you. It must not be working?
F1uTe  [autor] 5 sierpnia 2019 o 10:00 
Thank you.