rFactor 2

rFactor 2

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2004 Williams FW26 v0.91
   
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141.779 MB
30. okt. 2016 kl. 5.02
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2004 Williams FW26 v0.91

Beskrivelse
The 2004 Williams FW26 piloted by Juan Pablo Montoya and Ralf Schumacher now makes it's way on to rFactor 2 on Steam. This new update to the mod completely overhauls the vehicle compared to the old mod that was released back in 2014.

The Williams FW26 sports a 3.0 litre V10 engine which was one of the most powerful engines in F1 at the time. It scored a sole victory in the final round of the season in Brazil at the hands of Juan Pablo Montoya. The car also sported what was known as the Walrus nose which was an innovative and unique design Williams had produced for the season.

Get into the cockpit of this iconic F1 car and feel the power of that V10 engine!

Features

- 2004 Williams FW26 Vehicle Model by Koen Calleyl
- Skins for Ralf Schumacher and Juan Pablo Montoya by Raul Gullon
- Realistic engine performance
- Realistic style physics
- Realistic engine sounds

Vehicle Template Download

Download the Vehicle Template {LENKE FJERNET}

STEAM Group

Visit our Website: Click Here[www.mak-corp.com.au]
Join the MAK-Corp Steam Group Here

Changelog

v0.91

- ADDED: Proper default setup
- UPDATED: Various 3D model updates
- UPDATED: Various 2D texture updates
- UPDATED: Various graphical updates
- UPDATED: Vehicle physics updated completely
- UPDATED: Mirrors rescaled

NOTE

- This version has been released to ensure the mod works with the current version of rF2. Future updates will be made to fix physics issues and bring it back to the realism it had prior to the tire physics engine updates in rF2.
- There are FFB Strength and Tyre upgrades available in the vehicles Tuning menu. The Tyre upgrades allow you to select which two tyre compounds you want available in the garage during your game play session.

Credits

- Mod Production Manager: Petros Mak
- 3D Vehicle by: Koen Calleyl
- UV Mapping by: Lukasz Kacprzykowski
- 2D Textures by: Raul Gullon
- In-game Specialist + all Updates: Stephen Young
- Physics by: Derek Nye
- Sounds by: Alvaro Perez

Disclaimer

All vehicle brands, series brands, team and driver logos, liveries and other replications placed in this mod from the real season are proprietary property of their respective owners. All rights reserved. MAK-Corp does not have nor claim to have any affiliation with any brands, teams or drivers that are represented within this mod unless stated otherwise.

All aspects of this mod are copyrighted material of MAK-Corp and should not be used in any way, shape or form without express prior written permission from MAK-Corp Management. If you wish to use this mod for any reason, please contact us at [email]media@mak-corp.com.au[/email]
17 kommentarer
jepeto 2. des. 2021 kl. 22.07 
i regret this era 1978_1993 in formula one driver was driver i ve know this big emotion to encourage team , it was fascination of my life. Now it s bad to encourage to give power to a world that consider humans like numbers.merci la sécurité sociale
jepeto 2. des. 2021 kl. 22.01 
so speed so electronic this car and f1 since 1994
bradpaca 9. sep. 2020 kl. 2.36 
Never had a racer say car to fast.
FHarbor 11. mars 2019 kl. 2.55 
The car reaches 330 km/h before Eau Rouge.
FHarbor 11. mars 2019 kl. 2.53 
Great car, good handling, but it's too fast. 1st laps in Spa and i'm already under 1:40.. lol
Jûtsch 22. aug. 2018 kl. 5.02 
Feels great to drive but it's way too fast compared to other F1 Mods. lap times are very unrealistic.
wioperatoriw 1. des. 2017 kl. 21.52 
Do you guys have any other 2000's to 2004 cars?! THESE ARE SO GOOD!
AlexLopezF1 5. apr. 2017 kl. 16.30 
Who is the crazy guy who made the physics? I am doing 1:33,9 in Abu Dhabi, 6 seconds faster than 1:39,9 with 2017 cars from F1 Fanatic 2017 mod which is 4 seconds faster than F1 RFT 2013 V8 with a time of 1:43,5. Please... this mod is ridiculous, its really false. I am very dissapointed that we have the most false mod ever from a big and know group like Mak Corp is.
z0mbee 18. nov. 2016 kl. 14.20 
Is this a conversion from F1C? Wheels seem too large in the way CTDP's always did. The shape looks great, but the car seems comically over-powered and over-gripped. I added max downforce and still managed to hit 335km/h on the Hangar Straight at Silverstone!
JoeSpeed 5. nov. 2016 kl. 19.00 
Thanks. I'm not too sure about the mod myself, especially in comparison to the real car, but it did seem very slippery in a straight line.