Insurgency

Insurgency

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tunnel_rats_coop_ws
   
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Maps (co-op): Checkpoint
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72.290 MB
12. Juli 2014 um 6:08
11. Aug. 2015 um 14:50
4 Änderungshinweise (anzeigen)

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tunnel_rats_coop_ws

Beschreibung
We've discovered an extension tunnel network being used to support insurgent activities. Take your team and secure all buildings and tunnels.
13 Kommentare
publicENEMY 11. März 2016 um 22:14 
there were 7 players in our team. i was spawned far away from my teammates. i cant even shoot the enemy team. point is, spawn problem
skrilla 1. Juni 2015 um 22:07 
thanks for your contributions.. this map is amazing love playing it!
Chief-C  [Autor] 6. Jan. 2015 um 14:33 
That should work. As long as you're putting in the target path to the map you're trying to play. The workshop combines the bsp, nav, and txt files into a single file. Make sure you put checkpoint after the map's name so it knows what type of map it is.
HVMANVM 6. Jan. 2015 um 14:19 
Or I just read somewhere there that you could suscribe, when it finishes downloading you can drag the file to the /insurgency/maps directory. Maybe it's the same?
Chief-C  [Autor] 17. Okt. 2014 um 10:50 
Lots of people have problems hosting the maps from the workshop download. The game isn't sure which theater file is right and it messes up the the weapons. I recommend downloading the file from: http://www.operationstaskforce.com/modules.php?name=Map_Database&file=catview&cat_number=39 . Copy the three files to your insurgency/maps directory. After starting the game, open your console (~ key) and type map tunnel_rats_coop and it should start. I'm not familiar with any variations there may be with a mac (or if there are any).
'RUMPsaKunt 15. Okt. 2014 um 16:41 
OK I subscribed. Now what. how do I get it to work when I'm playing a game. At the moment I get a disconnect. running a mac here so is there some file I have to move to make maps work?
MrJenssen 27. Sep. 2014 um 21:53 
Not perfect, but great fun to play. Make some more checkpoints to capture though! Like in that little "village". Would love to have at least one more objective up there before starting the descent into the tunnels.
Aza 23. Sep. 2014 um 2:35 
I saw one of your other comments (I think it was on Launch Control) and it might be related with Workshop packing .txt and .nav files in the .bsp file. I finished this one yesterday on the S.O.E. server and it worked fine.
Chief-C  [Autor] 22. Sep. 2014 um 17:00 
No idea....I've seen screenshots like that on the website, so it might be a game issue. There's nothing in the map that alters the theater file so I doubt it's the map.
Aza 22. Sep. 2014 um 6:35 
Whenever I load it in a listen server, weapons don't appear fully, have another weapon's skin and are out of place. Any ideas?