Left 4 Dead 2

Left 4 Dead 2

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Game Content: Campaigns
Game Modes: Co-op
Dateigröße
Veröffentlicht
208.810 MB
22. Jan. 2013 um 4:55
1 Änderungshinweis (anzeigen)

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Wan li

In 1 Kollektion von CastorJudo
The CastorJudo Maps Collection
6 Inhalte
Beschreibung
Coach, Nick, Rochelle and Ellis are in an airliner in distress.
They ditch the airliner in mid-flight over China...

Many areas of this campaign are based on the real Great Wall of China.

3 maps campaign

map 1 : Great Plane
map 2 : Great Wall
map 3 : Great Ice

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If it's your first play on Wan Li
Please activate the game instructor.
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Have fun!

l4dmaps China Contest Winner!

BETA PUBLIC VERSION 4
Beliebte Diskussionen Alle anzeigen (6)
8
13. Sep. um 15:10
Ending is unbeatable!!!
LEFT4GABEN
0
27. Feb. um 13:33
Parashoot spawn locations?
Felix the Cat
0
14. Feb. 2023 um 5:52
My Let's Play custom Map Series | Wan Li | 7/10
Lerrycapetime
1.294 Kommentare
宸昼 Vor 9 Stunden 
nt地图
3486781862 17. Sep. um 1:39 
作者你妈和你爸做的时候为什么不带套生了你这东西:steamthumbsdown:
themetavirus 10. Sep. um 21:16 
I really love the concept of the last level; only one problem though: the AI are completely tonedeaf and will spare no expense at getting themselves injured over the fireworks.
1722825122 5. Sep. um 9:05 
g作者
oke 2. Sep. um 7:45 
good map, couldnt finish it because bots are dumb as hell and would always fall into the water/stay in the fireworks, but still good 7/10 for me
AEG 27. Aug. um 9:21 
NT地图
第一关飞机他妈震的我路都看清,死JB抖
第二关地图指示都不明显,尸潮好几大波,物资又特别少
第三关屎中屎,那个冰面滑的比作者的脸还油,上面的机枪位置也逆天,根本没用处,烟花判定还有BUG,一波尸潮刚好马上接一波,我JB哪有时间去捡烟花,烟花扔地上还要很仔细,不然还会飞出判定范围或者直接掉河里,作者我CSN妈。:steamfacepalm:
POMY 23. Aug. um 20:03 
还不错
墨染月𝑴𝑹𝒀 23. Aug. um 4:42 
“完力!”
狗熊岭不养闲人 19. Aug. um 0:16 
作者我草泥马
Yami 13. Aug. um 3:51 
It was supposed to be a good map until the bug on the finale exist. It was in Expert Realism mode. No matter how we tried and finished everything to melt the ice the boat doesn't trigger the rescue. It is so frustrating and disappointing how hard the rescue is, especially since the rescue is not triggering.... including constant tank, S.I and unlimited commons. With limited throwables you really have to have a plan and make your way how. :steamfacepalm: