The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Dwarven Pride - An Elder Scrolls V: Skyrim Quest
   
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31 mars 2013 à 12h08
26 avr. 2013 à 19h11
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Dwarven Pride - An Elder Scrolls V: Skyrim Quest

Description
This mod is being submitted to the Workshop for the Dragonborn mod contest hosted by the Creation Kit Steam group.

REQUIRES DRAGONBORN

ABOUT
This quest mod has a fully voiced character. His voice will be expanded upon as I was rushed for the Easter weekend and more lines of dialogue will be added. You can find him and his house below the cliff at Tel Mithryn. The quest will have you journeying deep under the ruins of Nchardak to a Dwarven prison complex and laboratory. The magic effects of the weapon you find are not final. I'm still trying to figure out a script that will suit it.

QUEST SUMMARY
Satar-Dan is a very angry Dark Elf living by the shores of Tel Mithryn with the ghosts of his dead ancestors. Who wouldn't be angry living next to a wizard with his bumbling apprentices? If you pester him enough, he might just give you something in an effort to persuade you to leave him be.

COMPATIBILITY
This mod might become or be incompatible with mods that change the landscape or add things to the base of Tel Mithryn and Nchardak. Specifically, cells (17,5), (19,5), (19,7), and (20,10) to (21,9). Errors such as floating grass, landscapes with incorrect textures, and missing or duplicated static meshes may occur.

BUGS AND ISSUES
-The NavMesh bug. If you do not have Skyrim version 1.6.89.0.6 or above, the infamous NavMesh bug will rear its ugly head. There is no fix for this aside from a version update or tediously reloading the game every few cell transitions.
-Non-standard NPC skin texture colors are used in this mod. If you do not have Skyrim version 1.4.27.0.4 or above, texture errors may occur. There is no fix for this aside from a version update. This is a problem with Skyrim, not the Creation Kit.
-Ambushes may not work correctly in that enemies will stand outside their hiding place.
-I have tried my best to alleviate lag and increase performance in the Tonal Oubliette area. If a lot of people are suffering because of it, I may go back to the drawing board for that location.

ACKNOWLEDGEMENTS
Some of the assets in this mod are not of my own creation. The beards were created by Anuiel over at the Skyrim Nexus and the drawing was created by Michael Kirkbride.
Discussions populaires Tout voir (1)
0
11 mai 2021 à 21h59
Crashing problem
Saber
44 commentaires
denstat 20 déc. 2023 à 9h50 
Still working in Oldrim in 2023. Enjoyed this, my necro-thanks to you, upvoted.
Momcat 5 févr. 2021 à 10h29 
Excellent mod! I loved it.
Old Man 22 sept. 2019 à 4h14 
I'm not sure about Red Flame, but I played Orange Moon and have it installed all time, it's phenomenal, didn't even knew you made it!(i don't check creator names fyi)
Kinda sucks my experience with Dwarven Pride went the way it did.
At least I know your work improved as time went on.
If you're working on anymore mods, I hope they end up even greater than Orange Moon.
Cheers mate.
2024 Moog  [créateur] 21 sept. 2019 à 19h18 
There's a key at the opposite end of the dead end laboratory room. The key is used to open up the final door at the end of the Oubliette. It might've fallen through geometry or blown off somewhere. Because of that experience, I now store keys in side something else (see my other Skyrim mods: Red Flame and Orange Moon).
Old Man 21 sept. 2019 à 4h03 
Look man, I know you're respectfully sarcastic, but I really don't know if this was supposed to be a troll mod or something messed up in my game or there were just not clear indications. Which is a shame, I wanted to like the mod, since most mods only touch Skyrim's land, few go over Solstheim.
2024 Moog  [créateur] 20 sept. 2019 à 21h00 
Thanks, JC!
Old Man 20 sept. 2019 à 9h49 
The tonal lab is a mess with no indicators on what you're supposed to do. I spent over 50 minutes, 50 shit eating minutes going back and forth kilometric halls, blasting away tonal locks and pushing pointless buttons. I had to cheat in order to see what the fuss about the new knife was about. If you have to cheat in order to succeed in your quest, then your mod is a failure.

Don't bother with this, spend your time elsewhere.
cappy714 23 mai 2016 à 13h35 
Thanks much!
2024 Moog  [créateur] 25 avr. 2015 à 10h21 
Thanks, Patrick!
Patrick 25 avr. 2015 à 6h57 
Great mod, one of the best I've played and I have played many.