The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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The Rabbit Hole
   
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11.613 MB
29 mars 2013 à 21h33
6 mai 2013 à 20h10
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The Rabbit Hole

Description
The Rabbit Hole is an Arena-style 50 Stage Combat Dungeon. How far down will you go?

This is a huge dungeon with progressively difficult enemies. You enter a room, slay all the occupants, and then the door to the next room will appear. This dungeon will intentionally mess with your head, if you aren't on drugs while playing, you will think you are. There are books and people along the way that tell the story of this strange place. In addition to raw, unadulterated combat, there are dozens of secrets, Easter Eggs (literal and metaphorical) and hidden rooms to discover.

If you get stuck/lost in The Rabbit Hole CLICK HERE FOR FULL WALKTHROUGH [zoywiki.com]

The dungeon respawns itself twice a day, and is engineered to change every time you revisit, encouraging multiple play-throughs. The dungeon will appear on your map immediately after installation (you do not have to find the entrance first) It is located just north-east of Falkreath

Enough with the subjective words, here are the cold-hard stats,
This mod contains:
4+ Hours of gameplay
10 tiers of Combat Challenges
28 Unique New Weapons (including the WabbaWabbit and Spoon of Madness)
15 Unique New Enemies
4 New Followers
3 Fetch Quests
2 New Spells

This mod is fully compatible with DawnGuard and DragonBorn, it does not require either DLC to work.

Please check out my other mod, the Dark Brotherhood Resurrection!

Check out my Developer Blog[dbresurrection.blogspot.com]

This mod is now available on the Skyrim Nexus[skyrim.nexusmods.com]

If you have any questions/comments/bug reports please send them to:
TheRabbitHoleSkyrim@gmail.com

Special Thanks:
Dan.Sherlock
Kaylax87
TVTropes
Lady Gaga
Flo Rida

==========Updates=========
1.1 + Added more dialogue lines to the Great Rabbit
- fixed followers not being able to leave dungeon
- added 'summon killer rabbit' spell. Given to the player by the Great Rabbit
- added more enemies to the final level

1.2 + added an extra, VERY trippy stage to Level 8
- added magic traps to level6

1.3 + Fixed bug where players could not upgrade Infinity+1 weapons
- added Conjurers who could summon two atronachs at once to Level 10

1.4 + Fixed bug where items in safe room would not respawn by adding containers with items that do respawn
- fixed bug where Rabbit Hole Followers would leave the Rabbit Hole
- added more treasure to the treasure level

1.5
- Fixed Navmesh issues in level 10 that prevented followers from making it to the end of the level
- Made Followers a little more hearty
- lowered difficulty of mages in level 10
- added new armor of magic resistance to level 9
- Added a lever in level 9 so you can go backwards
- Fixed dwarven sphere sometimes not popping up for high-level sneaky players

1.6
- Fixed bug where players who had more than 5 Easter Eggs couldn't finish the Egg Hunt quest
- Fixed Dwarven enemies not attacking sneaky players
- Minor fixes to Navmesh
Discussions populaires Tout voir (1)
4
18 oct. 2018 à 5h14
Keys
[Xcess]Sora
510 commentaires
Ałkałmik 30 juin 2021 à 7h13 
why the hell when i use my encganted on -1 bow +1 and enchant is used up i cant charge it up again? btw great mode i got barely endless ultimate potipns of everything now and with mine 118 lv i didnt need to use any of them in dungeon so im unkillable now xd
y6U4qsjen0 22 avr. 2021 à 22h07 
do the characters respawn? the lancer walked right into one of my "super-duper-insta-9999-damage-arrows"
Apu 13 nov. 2020 à 5h17 
Very nice Arena Dungeon where you can train against nearly any type of monster.
Sparks 21 sept. 2020 à 9h19 
I just wanne say WOW, I enjoyed this so much, this is an excellent mod, be sure to play this one, TYVM for this.
Bunneh Bun 12 oct. 2019 à 8h23 
Uhhh well, i've made it to bonus level, went to level "8" and when i wanted to leave to skyrim it freezes, tried "coc riverwood" same thing, freezes and nothing more
Axestris 23 févr. 2019 à 0h10 
ive found the tree stump to enter, but there is no pop up nor can i enter it? help!?
empire1001 10 déc. 2018 à 15h03 
Went through all 50 rooms -- took me about 2.5 real days, but had a blast! Very glad I had the Sjol Blad Castle (spelling?) Void Storage spell, though, since I didn't want to leave a great deal of good loot, and otherwise I'd have been seriously overencumbered! Next time through, I'll be taking Marcurio instead of counting on the followers found in the mod -- two of whom managed te get themselves killed. ::frown::
Arxius [Holy Diver] 28 oct. 2018 à 13h51 
The final boss just wont land to let me kill it, and its not like I can just use a different weapon for spell to hit it from (what little there is) range
Biff 17 oct. 2018 à 18h44 
I believe I'm at stage 1 level 2 or 3. All Spriggans and enemies are dead, Tag for "To The safe Room" appears, can't access. Don't know what I'm missing or if its a bug. Some help if you please.
les8ean 21 aout 2018 à 5h09 
love the dungeon, but i'm stuck on level 8 stage 5. the vampires that were meant to be in the room somehow ended up in the stage 4 room, so i couldn't kill them to spawn the door in stage 5. and i'm terrible when i comes to saving frequently, so i can't just reload a previous save without losing a lot of progress. anythink i can do to force spawn the door?