Garry's Mod

Garry's Mod

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BetterAI "Squads"
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Content Type: Addon
Addon Type: NPC
Addon Tags: Roleplay, Realism
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7.516 KB
24 mrt om 4:15
30 mrt om 12:17
6 wijzigingsnotities (weergeven)

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BetterAI "Squads"

In 1 verzameling van Endorzausas
EN Modules
3 items
Omschrijving
Part of a project I'm working on, you may install any module and they will work independent of each other, however they are good to have with each other for the optimal experience.

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Keep in mind, this is still unfinished, some of the things may not work, you may receive errors, if so - please make a comment about and i'll look into it. There are still features that'll be added as time goes on. Thank you for understanding.
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All NPCs get improved, however HL2 NPCs get new features as listed below.

All NPCs:
- Will automatically get assigned a squad.
- Will see any enemy from a really big distance on the map.
- Aim proficiency / accuracy has been set to the maximum possible setting, they will actually aim now.

Metropolice:
- Will use stunsticks unless in an active fight against somebody who has a weapon or is not a citizen.
- Will not harm unarmed citizens.
- Units with SMG privileges are uncommon, 1 out of 6.
- Will respond to city scanners scanning somebody.
- Will patrol when idle.

Soldiers:
- Will respond to shield scanners scanning somebody.
- Will attack unarmed citizens.

Scanners:
- Will scan any citizen, prosecuting them and alerting officers/soldiers.
- If destroyed, while attempting to move to or scan anybody, will still alert officers/soldiers

Best paired with :
Realistic Damage Module
Realistic Speed Module
Populaire discussies Alles weergeven (2)
4
11 mei om 1:48
[h2]About fear ai and so on[/h2]
priquette
2
24 apr om 8:09
Bugs or stuff that should be added
Jury-97
154 opmerkingen
| HT.S | Delos 8 mei om 14:18 
[BetterAI "Squads"] lua/autorun/server/sv_betterai.lua:98: attempt to index a nil value
1. unknown - lua/autorun/server/sv_betterai.lua:98

Timer Failed! [Simple][@lua/autorun/server/sv_betterai.lua (line 96)]

This is spawning in VJ SNPC's, so I understand if compatibility does not yet exist but wanted to pass this along :)
Rec. S. Garrison [1st MRB] 4 mei om 11:18 
epic, hopefully you can make it compatible with Sandbox Enhanced NPCs or iNPC
Endorzausas  [auteur] 1 mei om 2:41 
Yeah, I know what the current issues are, however I'm just busy with life and coding more important stuff lol. This will be fixxed, at some point.
Walter White 30 apr om 17:06 
Guys, chill with the suggestions I think he already knows all the problems and you just overwhelm him. Just let him cook
Mat4k9 30 apr om 11:31 
is this compitable with other AI mods, like inpc?
Freeman you fool 25 apr om 1:38 
actually combine_s health boost feature is not necessary,as it can be easily edit in the skill.cfg file if u want
Endorzausas  [auteur] 23 apr om 21:22 
True, sorry, just busy with development for more important matters atm lol.
bUh9 23 apr om 9:07 
Pretty damn sure you should make features toggleable by now, especially the soldier hp boost as basically everyone wants it optional, what if you coupled it with realistic damage instead of this? it would make more sense
no 19 apr om 20:16 
why does it default weapons i want to have a CP with an rpg or shotgun not smg, pistol, or stunstuck
Freeman you fool 18 apr om 4:36 
this addon change soldier's health to 200
can this function be turned off?