Garry's Mod
22,798 оценки
DrGBase | Nextbot Base
23
40
10
31
57
13
23
10
15
28
7
26
24
10
19
14
14
6
9
9
7
7
6
   
Награда
Добавяне към любими
В любими
Премахване от любими
Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
Размер на файла
Публикуван на
Обновен на
609.961 KB
8 ноем. 2018 в 19:14
7 февр. в 11:33
120 бележки за промени ( преглед )

Абониране, за да се свали
DrGBase | Nextbot Base

В 1 колекция от Dragoteryx
My Awesome Addons
9 артикула
Описание


DrGBase is built on top of the default nextbot base to add stuff that you usually have to code yourself when creating a nextbot, such as AI behaviour or a relationship system. It also comes with a built-in possession system that allows you to quickly and easily add possession to any nextbot that is made on the base. It also fixes many bugs related to nextbots and adds behaviours that aren't available in the Lua API, such as climbing.

Features:
- Line of sight (if the nextbots don't detect you they won't attack you)
- Nextbots react to sounds near them
- Easy to setup possession system
- Powerful relationship system
- NPCs will react to the nextbot's presence (works without a bullseye!)
- VJ Base and CPTBase compatibility
- Weapon support
- Works on maps with no navmesh
- Ladder and ledge climbing
- Lots and lots of helper functions

Currently working on:
- Rewriting the entire base
- Optimisation (always)

Incompatible addons:
https://steamcommunity.com/sharedfiles/filedetails/?id=2053559031


Q&A:
Q: How to create a nextbot using this base?
A: You can take a look at the wiki page of the base on Github, it features a template file to get you started:
https://github.com/Dragoteryx/drgbase/wiki/Template-file
However, making a nextbot still requires Lua knowledge, so if this is your first addon I'd suggest taking a look at the Gmod wiki first, and maybe trying to make a few simpler entities before making something more complex:
https://wiki.garrysmod.com/page/Beginner_Tutorial_Intro
If you have any questions relating to the base, I'll do my best to help you, however don't expect help from me for something that is not related to DrGBase.

Q: How to possess a nextbot?
A: If you are in Sandbox, you can use the possess property on the nextbot using the contextual menu. Just hover your mouse over the nextbot while holding C. You can also the Possession SWEP.

Q: I've found a bug!
A: Create a new issue on Github => https://github.com/Dragoteryx/drgbase/issues

Credits:
Dragoteryx: The code
Roach: Bug testing and suggestions

I think that's it.
Популярни дискусии Всички (63)
471
5 май в 16:30
ЗАКАЧЕНА: Bugs
Dragoteryx
115
28 апр. в 21:21
ЗАКАЧЕНА: Suggestions
Dragoteryx
82
25 март в 5:30
ЗАКАЧЕНА: Help
Dragoteryx
2 249 коментара
pablitorey09 преди 8 часа 
thanks you
roachisserie chicken  [автор] преди 17 часа 
any errors?
lasse.bakkland 8 май в 3:28 
the possessor is broken :(
nasrloukili24 8 май в 1:22 
drgbase got temy doors interminable rooms and rooms low detailed
DogMatter04 7 май в 21:15 
Im curious, how many addons would be affected if the base gets rewritten?
roachisserie chicken  [автор] 7 май в 17:21 
post this comment on the doom 2016 addon
0ogWayAndIgie201 7 май в 14:03 
[DrGBase | Nextbot Base] NextBot [119][npc_d2016_cyberdemon] Error: lua/entities/npc_d2016_cyberdemon.lua:287: Tried to use a NULL entity!

1. unknown - lua/entities/drgbase_nextbot/shared.lua:433

it only happens whenever i turn on "Ignore players", and its a addon that adds in DOOM Demons created by a user named rex. it causes the enemy to freeze, this only works on a few demons too.
Freddy Fazbear 2 май в 18:05 
i coomed
roachisserie chicken  [автор] 2 май в 7:06 
this error happens when using the nextbot info tool?
Callsign_Ewok 2 май в 6:19 
[DrGBase | Nextbot Base] lua/weapons/gmod_tool/stools/drgbase_tool_info.lua:200: attempt to call method 'GetActiveWeapon' (a nil value)
1. unknown - lua/weapons/gmod_tool/stools/drgbase_tool_info.lua:200
2. Call - lua/dlib/modules/hook.lua:904
3. IsFirstPerson - lua/weapons/tfa_gun_base/common/utils.lua:686
4. unknown - lua/weapons/tfa_gun_base/common/effects.lua:347

Figured I'd mention this, as of the April updated Official version of TFA Base (All it's called) this conflicts occurs. Not sure what consequences could be of that.