The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Kamdoon:Alpha Demo 3
   
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21.615 MB
Sep 25, 2012 @ 12:24am
Feb 14, 2013 @ 11:45pm
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Kamdoon:Alpha Demo 3

Description
Standard Permissions Guide:: > You may Not Reupload
use my files for anything other than playing the demo,
Or any other practices that i would could concider to be ripping off my work etc. Other than that have a blast.

*NEW* - TRAILER FOR KAMDOON 2013 IS UP
- Complete with voice narration by none other than Matthew Wade aka 'lomekian' from TESALLIANCE.ORG!!

HERE: > http://www.youtube.com/watch?v=HZ0Mze4UMRo

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
KAMDOON CONFIRMED VOICE ACTORS:
Cyrius Grey: Matthew Wade aka 'lomekian'
Icerun Guards: Matthew Wade aka 'lomekian' & 'xybris'
Pacnuversiyix: 'zaf'

Notes::

When you first enter death adders barrow, and fight a priest, a gate closes down on the far end of the room. For the moment you will have to TCL past that as i've yet to make a proper enterance to that area of the Barrow. However there's still multiple enterances here with different areas to explore regardless :)

Also to the left of that barrow i have yet to complete those mountains, thus there's still some gaps i haven't yet filled i'm getting to that soon.
thanks everyone.

*NEW NOTE* - There's a possible error in "detinwulf's domain" in the tower, it's supose to only have 2 people, Detinwulf* and his daughter Emily* - if for some reason there's upto 3 extra people there from "skyrim" it's an error on my part! and i'll get to fixing this ASAP. thanks for understanding.
15/02/2013.

Known issues & Bugs
- When you get to the "city gates" area there's a beggar standing just outside the enterance. Once you talk to him a FORCED MOVE is suposed to happen where your body is taken over' and you kill him.. BUT* right now the quest is bugged and FREEZES when your "taken over". this i'm working on fixing so just avoid talking to him for now! You can still hit ESC and load up another save point just incase you wish to see this for yourself ok. { UPDATE 3 STILL HAS THIS BUG - I'LL HAVE TO DELETE THIS BIT AND TRY THE QUEST AGAIN }.


INSTALLATION
Simply extract the files into your Data folder as per usual for a mod. I've got LOD files too so i hope they work for you, You should be able to see into the distance with this mod right now.
But it is a slightly old LOD so theres afew glitches here or there but ill update this Soon!
Place Kamdoon.esp in your load order at startup, and put it just below Skyrim.esm or whatever it's up to you. Enjoy.


Getting to Kamdoon
either at the start menu type coc thewhiteroad

OR

Go to Riverwood, cross the bridge on your way out of there towards Whiterun and at the end of the bridge to your right is a "Mysterious Statue" Activate this to enter my world..
* Im very much concidering moving the statue to a more desolate area of skyrim but for now Riverwood will do ok

Just start with a new game for best results to avoid any dirty saves. thanks
to EXIT kamdoon simply - LOOK AT MY JPEG MAP IMAGE I'VE SUPPLIED IN THE MAIN FOLDER HERE. SEE THE RED CIRCLE? THAT'S WHERE YOU NOW START, SEE THE RED "X"? THATS ROUGHLY THE POSITIONING OF THE EXIT STATUE BACK TO { SKYRIM }.

Once you pass the nordic tower "detinwulf's Domain" at the start of a bridge look to your right! you can't miss it. Thankyou.
.....................................................................

There's bound to be the odd bug / glitch etc in this new update 3. However i've been squashing as many of these issues as possible, if you notice anything odd that i may have missed just let me know thankyou.

mostly, issues as always stem from dirty saves so always start this as a fresh save. There's afew lighting issues at the moment but that's just upto me to place the lights better, but i've gone over all the trouble spots,

as always if you want to leave a question / comment you know how to reach me.

Clint. at voiceactorsneeded@gmail.com, or on my nexus page just drop a comment there!

@2013.

1901 Named Exterior Cells to date! {MORE NOW}..

+ numerous exterior wilderness cells that have forested areas and just natural landscape to them. and there's still a ton of exterior cell space to fill yet!


18 Interior spaces to date.


Quests completed : 0 / 70

Quests planned : 5 / 70


Major Quests: 30 to create.

Side Quests: 35 to create.

Misc Quests: 5 to create.


34 Comments
Golgotha Mar 21, 2014 @ 4:18pm 
Is this mod dead...?
whiskeyriver.az Feb 16, 2014 @ 7:33pm 
Mods should be be done before publishing them,in my opinion.Putting unfinished mods in my game isnt something I do.Too bad,though,cos it looks good.Once it is finally done properly,I'll try it out. :}
Luddi Apr 1, 2013 @ 3:29am 
looks great even though the LOD is missing
Iced Coffee  [author] Feb 15, 2013 @ 12:02am 
DEMO 3 IS HERE NOW GUYS!!
Atheos of the 9 Hostages Dec 17, 2012 @ 1:34pm 
Great work by the way keep it up
Atheos of the 9 Hostages Dec 17, 2012 @ 1:20pm 
ForAdventure on youtube made a video of this for his "MOD SPOTLIGHT" series
Idontalways911 Nov 16, 2012 @ 5:26pm 
awesome! keep on with it!
Iced Coffee  [author] Nov 4, 2012 @ 3:39am 
JUST UPDATED THIS MOD HERE!!! ALL YOU GUYS WHO HAVE THIS MOD WILL NOW HAVE ACCESS TO ALL THE LATEST CONTENT IV'E MADE RECENTLY! ENJOY!!!
Iced Coffee  [author] Oct 9, 2012 @ 6:09am 
I'm up for adding the latest updates if you guys wish to experience abit more of kamdoon?
i'll put it down to update very soon. using the "heightmap editing" i realize just how much of a beast this can become if i can get the time to fill it all up.. but it wont be a massive square shape thats unrealistic, i think at 100% completion my space would fill up 40 to 50% of the entire heightmap space... but editing that way is a pain, so i mostly do it all by hand.
Iced Coffee  [author] Oct 8, 2012 @ 12:05am 
@rovaira2 oh sorry, i'll get to making the merchants more flexable soon, and if you want to exit my world just find the area "Bonechill Depths" past the whiterun style building, into the cave behind a frost troll and follow that all the way, then out the other end of the cave turn left and follow the wooden path. when it intersects, go right towards the two statues on the mountaintop at the moment you'll have some difficulty getting over part of the mountain in the way so just jump alot there and keep following the path as it wraps around the mountain and cross the lengthy bridge and you'll see the other statue that takes you back to Skyrim! thanks.

OR- you can go the bonechill depths, and type tcl into the console* then fly up directly to the bridge, turn off tcl* and head to the staue! either way . i hope this helps you :)