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Side-note: I may do a bit of overhauling and even get to some things I have had to put off during recovery from hurricane damage among other things.
These things may include extra soundtrack options (like things from later PC revisions), maybe an optional bit to do a mod or two found 'round the internets (pending permissions and all that, or may craft one of my own!), may even whip up an installer proper.
Hopefully you get to enjoy it proper soon. Thank you for reaching out!
~VV~
TL;DR: Don't let your Dreams Fade Away, and don't let your Fun stop being had.
Sometimes you gotta fall back, look ahead, ease up a little to make those CRAZY Drifts work. Even if you "drift-tap" a little (or a lot, wall-riding does happen!), you don't have to let it wreck you or anyone's fun, including your own.
That said, even with all the potential bad-vibes we may see, there's good-vibes you can still find and feel. Hold on to them with every fiber of your being, and in my case, I better never let 'em go.
Yes this guide and it's contents stay, why would it need to go anywhere else?
Keep the punk rock on, ya'll, and know I'm eternally thankful for all the support! It means more to me in these troubling times than anyone may think~
~VV~
However, if you're needing an extra help finding it, I'll just plop this here.
https://edward-la-barbera.itch.io/crazy-taxi-tim-walz-edition
This modpack doesn't quite contain "custom models" so much as it restores the originals, nor is it so easy as "I can convert the models on an instant's notice, make them work in Blender, and ship them to you for all your needs".
You may have better luck conversing with the creator of the mod that replaces Gus with.. Some Tim guy..? While I see (and appreciate) that there was a sizable effort of model and texture work for that, I gather there are some topics I personally refrain from dabbling in tied in with the character and mod's overall theme.
Still, when it comes to research, a lead is a lead, so getting help proper with models and texture stuff may progress better that way than focusing your efforts here.
That said, I still hope you find more helpful avenues for what you're after. Keep me posted of progress if you want, though!
~VV~
If only you can send me those models I can access them somehow on Blender. It would have been better and more easier that each texture belongs to the correct vehicle.
The way the AIO is set up, the root directory of the extracted archive contains documentation and credits, as well as a prefab folder named "Crazy Taxi". There are a few ways to install that folder's contents into the game.
One is to open the archived folder (titled Crazy Taxi), select everything in it, copy it all, and on Steam, use the "Browse Local Files..." feature of the library drop-down menu of Crazy Taxi to open where the game files are installed. Here you paste and overwrite / replace anything it prompts about.
Alternatively, you can copy the folder from the downloaded archive, repeat the above "Browse Local Files..." step, go up one directory. This is your "Common" directory, where your Steam games are installed into. Paste the folder mentioned earlier here, and repeat the last step of overwriting / replacing files as prompted.
Hope this helps, and always remember to have fun with it!
~VV~