Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm really curious about how this MaxResist thing actually works now. This bears further study.
Really? Well, that's counter-intuitive. So if the default number is 80, and changing it to 30 maxed out your resistances... I don't get it. <_>
(energyDamIncr 0.8) # mno¿nik dodatkowo zwiêkszaj¹cy damage (i fightSkill) potworów energetycznych na kolejnych lokacjach=Additionally, the multiplier increases damage (and fightSkill) of monsters in subsequent locations
(expLevel1 2500) # iloœæ punktów doœwiadczenia potrzebnych do przejœcia na drógi poziom=The amount of experience points needed to move to the second level
(qExp 1.25) # mno¿nik zwiêkszaj¹cy iloœæ punktów doœw. potrzebnych do przejœcia na kolejne poziomy=multiplier increases the number of points. needed to move on to the next level
(pointsOnLevel1 15 15 15 20) # si³a, zrêcznoœæ, wiedza, wytrzyma³oœæ=strength, dexterity, knowledge, endurance
the google translate is nice. it translate ? or other strange letters (there are not polish letters) to their correct english words