This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Tales of Maj'Eyal
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Sep 2, 2012 @ 2:26pm
Jan 26, 2016 @ 7:40pm

View Tales of Maj'Eyal in the store

Store page
Recent Announcements View All (8)
Tales of Maj'Eyal is now available on Steam!
Release date: 2012-12-31
Winner of ASCII Dreams Roguelike of the Year 2010, 2011 and 2012

Tales of Maj’Eyal (ToME) is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers. With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, online stats and character sheets, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.

Key features:
  • Roguelike / RPG with focus set on tactical battles
  • Rich set of classes, all with very different gameplay; from the berserker that bashes his own way in life, to the chronomancer which manipulates timelines and can travel back in time, to the wyrmic that takes on draconic aspects and many many more!
  • Unlocks based progression, not all races and classes available from the start. Even if you die, you still can be rewarded by new unlocks!
  • Deep, rich world with its own stories, myths, legends which slowly reveal during the game
  • No consumables, cooldown based gameplay
  • Turn based, you have time to think, you have many options, choose wisely!
  • Customizable difficulty. Roguelikes can be hard, even punishing. Choose how much it should be (or not)!
  • You are not the hero fated to save the world! Maybe you will, maybe you won't, but for now you are looking for treasures!
  • Easy support for modding with addons, or even creating new games with the engine

Take part in an epic fantasy adventure like no other, engaging both your imagination and your intelligence, demanding thought and attention to succeed. Winner of the Roguelike of the Year award 2010, 2011 and 2012, Tales of Maj’Eyal is backed by constant development and an active, friendly community that have together invested over 133 years of total playtime. Thousands of players are already having fun – why not join them?

Up and running at {LINK REMOVED}

RockPaperShotgun says:
"TOME has neat graphics and a friendly interface. Download it immediately."
"If you didn’t download TOME immediately then please do so now, unless you’re at work, in which case it’s acceptable to wait until your lunch break. Take your lunch break immediately."
"it offers new worlds full of mystery and danger"
"easy to use and to understand"
"TOME could be the gateway game you've been waiting for"
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Del137 Jun 15, 2014 @ 2:50am 
Next part HAD to be with coop!
wolfling Dec 12, 2013 @ 6:40pm 
congratulations on steam release! great game.
Valdus Dec 11, 2013 @ 6:42pm 
What will change when it goes Steam? What's the price? What's the difference? Will you be able to port characters, games, etc?
DarkGod  [author] Dec 11, 2013 @ 3:54pm 
yup :)
Ivar Dec 11, 2013 @ 3:42am 
Hello DarkGod. I have a question for you: if I buy ToME on Desura, will I receive a Steam key so I can activate it on Steam when it is released?
I hope you have the time to reply :)
n1x Dec 9, 2013 @ 9:25pm 
This is very long overdue. Congrats. I hope you see this DarkGod, please include/allow for OldSchool RPG tiles to be used!
BossGalaga Dec 8, 2013 @ 9:19pm 
This game should have been on years ago. <_<
DarkGod  [author] Dec 6, 2013 @ 11:17am 
Oh yes working hard on it :)
Balthichou Dec 6, 2013 @ 2:31am 
I hope you'll bring it to Steam ; I have been playing this game for mounths now, and I can't get tired of it. Kuddos !
DarkGod  [author] Dec 2, 2013 @ 4:04pm 
I'll try very hard to make savefiles keep compatibility :)