This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Qasir al-Wasat: A Night in-Between
Genre: Action, Adventure
Platforms: PC, Mac, Linux
Players: Single-player
Aug 31, 2012 @ 6:36pm
Jan 26, 2016 @ 7:48pm

View Qasir al-Wasat: A Night in-Between in the store

Store page
Recent Announcements View All (1)
We're not dead! Qasir al-Wasat: International Edition is coming Fall 2014
  • Steam achievements (some of them are very challenging!)
  • Trading cards, badges and all that Steam swag
  • Proper controller remapping and better joystick support
  • Rebalanced rooms and puzzles
  • Localization into Portuguese (Brazil) and French (with more languages to come!)
  • A Linux version
  • A plethora of bugfixes and small changes

As with our prior promise, everyone that purchases or purchased the game through our store[] will receive steam keys of the International Edition when it releases.

So, expect more announcements and trailers/screenshots with new eye candy soon!

Release date: August 2012
*Indiecade 2012 Finalist* A Stealth-Adventure set in 12th century Syria.

Originally posted by Adam Smith, Rock Paper Shotgun:
"I’m surprised that there’s been no fanfare around this game. It’s an accomplished and individual piece of work, with a well-conjured setting and aesthetic, and it tackles the problems and promises of stealth as well as anything I’ve played in a good while."
Originally posted by Szymon 'Hed' Liebert,
"Qasir al·Wasat: A Night in-Between is ready to fall into the hands of players and, hopefully, to shine its intriguing plot, unusual setting, interesting gameplay and great use of music and unusual sounds."
Originally posted by Cassandra Khaw,
"To be fair, I could be biased. I'm totally smitten with the aesthetics. In an industry saturated with voxels and big, blocky pixels of all sorts, it's kinda awesome to find yourself immersed in what feels like one of the darker chapters of Scheherazade's One Thousand and One Nights"
Originally posted by Marco 'Astro' Tassani, The Indie Shelter:
This curious game, produced by Studio Aduge, has all the credentials to become the stealth indie game is lacking in our collection!
Originally posted by Joshua Philip,
"It’s nice to see games breaking out of the box. I think we’ve had our fair share of games set in norse mythology, as well as the modern stealth game."

"In a long forgotten Syrian palace, the summoning of an invisible creature takes place. A stealth mission is assigned: eliminate three targets and be granted their weapons. The spirit, a fragile being that can be taken down with a single strike of a sword, must avoid detection whenever possible. But how to survive, in a fortress that is filled with traps and vigilant guards? As the story unfolds, investigation shows that there is more to this situation than it might originally seem. Something mysterious is happening. And in this mystery lies the key to an ancient treasure that is simply too magnificent to ignore."
  • Rich and detailed Arabian setting and narrative
  • Top-down 2D Stealth-Adventure gameplay
  • High resolution persian-minature inspired visuals
  • Conceptual, procedural, eerie soundscape

Qasir al-Wasat: A Night in-Between is already available for purchase at {LINK REMOVED} where you can also download the demo.
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guri Oct 28, 2014 @ 6:37am 
Deeply interesrted in this game. I'll glady wait its Steam release.
dementia™ Sep 22, 2014 @ 8:39pm 
Been waiting like 2 years for this.....good stuff
Omnicrone  [author] Sep 22, 2014 @ 10:59am 
We'll be making an announcement soon.
Holgast Sep 20, 2014 @ 6:27pm 
Hey OP, when is Steam release?
Ma†heus Aug 25, 2014 @ 7:53pm 
Gostei da notícia!! Que venham as steam cards!! XD

Aproveitando a deixa, gostaria de saber se o jogo terá suporte e se será renderizado em resoluções ultra wide (2560x1080).

Espero que vcs continuem lançando jogos desse estilo.
Gostei bastante do designer artístico que o jogo tem.
E tem gente que ainda diz que jogos não são cultura, nem arte.
Pois eu digo que, o que vcs fazem, é cultura, e é uma forma de arte.
dementia™ Jul 12, 2014 @ 3:18am 
Beta_138  [author] Jul 11, 2014 @ 12:17pm 
Thanks a lot to all of you guys! You make our lives more beautiful! <3 <3 <3
Beta_138  [author] Jul 11, 2014 @ 12:16pm 
@Gwynbleidd calma! Só mais um pouquinho! =D
Estamos trabalhando nos ajustes finais pra versão internacional nesse momento pra entregar o mais rápido possível! E teremos Steam cards \o/
Beta_138  [author] Jul 11, 2014 @ 12:15pm 
@fistypoo Older Zeldas were definitely among our references. Metal Gears too =]
Ma†heus Jun 19, 2014 @ 10:41pm 
Ta demorando a lançar =(