Flight Sim World

Flight Sim World

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How to mod FSX addon scenery into FSW!
By Drawyah
This is a tutorial for those that want to know how to mod addon scenery in Flight Sim World! This is a lot better than adding aircraft since this is no different to how it works in FSX! No compatibility issues here, just install away.
   
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Introduction to FSW Modding
This guide will go through step-by-step on how to add your own scenery into Dovetail Games Flight Sim World. This is basically the same method to scenery in Microsoft Flight Simulator X, with one extra step added to enable it in the simulator.

I have also made a video tutorial for those that would like a more visual way of explaining things, or listen to the instructions in the background instead - This can be viewed below.

You will also need some code to insert into each scenery.cfg file. This can also be viewed below.

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[Area.X]
Title=@IDS_AREA[X+1]_[NAME]
Local=Addon Scenery\[SCENERY FOLDER]
Layer=[X+1]
Active=TRUE
Required=FALSE
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In this tutorial, I will be doing the DrzewieckiDesign Polish Airports Vol. 1 Rzeszow Jasionka.
Modding your scenery into FSW
The first step you want to do is select the scenery you are installing for FSW. This is simply copying and pasting the file from FSX/Addon Scenery into the FSW/Addon Scenery folder.

Now return to the root directory of Flight Sim World and open up the file named scenery.cfg. This is where you will want the simulator to initialise the package. You can use any word processor, Notepad is more than suffice.

Scroll down to the very bottom of the config, copy and paste this code below into the list. This is how the simulator knows that scenery has been installed. Input each number so that it's 1 more than the previous listing, and edit the directory so that it can lead to the scenery you are installing.
In the case of this tutorial in Rzeszow Jasiona, this is what my config looks like - yours should be similar to what you are installing.
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[Area.127]
Title=@IDS_AREA122_RZESZOW
Local=Addon Scenery\EPRZ
Layer=127
Active=TRUE
Required=FALSE
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In the case of the scenery folder not being in the root directory of FSX or in another drive completely, you can also list the entire directory by the 'local' tab as Disk\Folder\Folder\ect. An example of this is below.
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Local=D:\0_FSX_airports\AirHispania SCX
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And there you have it! Scenery has now been installed into your Flight Sim World. Save the config and feel free to launch the simulator.
Launching FSW
When you load the simulator for the first time, you will be greeted with a message stating 'Compiling Scenery'. Don't be alarmed, this is good! This shows that the simulator has accepted the scenery and will add it to the simulator.

As normal, select your aircraft and start from the airport you are editing. Launch your flight and with no further input, the scenery will now appear!

As mentioned at the start, this should work with no problems whatsoever as there is no problem in the compiling of any scenery in x32 or x64 bit. If you did learn from this tutorial, don't forget to give it a thumbs up and also share this out with other users! Do also check me out in YouTube, as I do numerous flight simulator videos and whenever I learn a new secret or trick, I generally will make a video explaining how to get it working for you guys.
33 Comments
Peter Apr 16, 2021 @ 12:58pm 
Great instruction. I will add you do not have to move the scenery into the main game directory. This is good if you are sharing scenery with FSX since some of the sceneries are quite large. Some Mega-scenery is 30GB or larger. This only requires adding the entire location line in the scenery.cfg file.

Local=Addon Scenery\DelawareV32017 << Instead of this and moving the scenery.
Local=C:\MegaSceneryEarth\DelawareV32017 << Just do this and leave it where it is.
Both work well.
DDG3 Feb 5, 2018 @ 1:59pm 
Sorry for that last post, couldnt delete it... I successfully imported Merlin EH101 and GOM Oil Rigs into FSW...here's the link to the screenie...
http://steamcommunity.com/sharedfiles/filedetails/?id=1292819404
Drawyah  [author] Jan 31, 2018 @ 12:49pm 
Yes, try and keep it as similar to the FSX layout as possible, make it easier for the scenery to run. Use the FSX scenery.cfg also as a reference on how to set it up within FSW.
Dar Jan 31, 2018 @ 9:22am 
Thanks Drawyah for your reply. So I would use the FSX files and copy the path into my FSW files? Local=D:\0_FSX\UK2000Scenery\folder name. ?
Drawyah  [author] Jan 31, 2018 @ 7:46am 
UK2000 files are in your FSX root directory within a UK2000 folder. The setup will be exactly the same.
Dar Jan 31, 2018 @ 4:36am 
How do you add airports if they are not in your FSX addon file? I have UKScenery 2000 installed on FSX but it does not show up in FSX add on file.
Unyalimon Jan 28, 2018 @ 8:57am 
Why won't FSW create a tool to do this? It is so cumbersome and difficult, that it's not worth the effort. Better yet, why not add aircraft that potential buyers want? If they want to increase the appeal, and BTW, nice job so far, then add more interesting aircraft, especially helicopters.
art.nowm Dec 11, 2017 @ 4:37am 
Hello, I tried to add a fsx scenery in FSW but FSW crash if I select a free flight at the location of the new scenery, After the first bug, I even can't launch the free flight menu, the game freeze systematicallly . If I delete what i've wrote in the scenery.cfg ; the game continue to crash, i've to delete the entry in scenery.CFG in programdata folder (i think that FSW write this when the game is launched with the new scenery for the first time). Any ideas ?
Carbon Dec 8, 2017 @ 4:46pm 
How would this work for OrbX? OrbX seems to have a lot of libraries and dependencies.
Admiral Ass Jul 25, 2017 @ 1:06pm 
I just tried to add some scenery and it turns out, that if you have a collection of some airports (e.g. "Kleinflugplaetze der Schweiz") you have to install them each seperately. Maybe that's clear to anyone else, to me it wasn't so I thought to share that with the rest of the pixelpilots ;-)