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Platforms: PC
Players: Single-player
Aug 30, 2012 @ 10:53am
Jan 26, 2016 @ 7:48pm

View Residue in the store

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Recent Announcements View All (8)
The Hook
New Grasp on Old Controls
Release date: May 6, 2013

Residue is an intelligent, story-driven 2D platform adventure in which you control three different characters, exploring an abandoned excavation site in the remains of the Aral Sea in present-day Uzbekistan. Once the fourth largest lake in the world, the Aral Sea is now an arid wasteland, a victim of decades of Soviet cotton irrigation. To some, it is the prime example for humanity to stay out of nature's business. To others, it's a world waiting to be saved.

From the team that's bringing you They Breathe, also on Greenlight right now (+ demo)!

  • Real-world setting: The vanished Aral Sea in Central Asia, peppered with artifacts of an all too real history.
  • A world imagined: Eerily detailed, vibrant HD art, closely based on photos from the Aral Sea and filled with secrets.
  • Something to say: Experience a non-violent, thought-provoking, fully voiced story concerning the cost of saving worlds, without giving up control.
  • Exploration: Explore an interconnected game world using three characters with very different abilities.
  • Variety, variety, variety: From climbing to exploring to diving to navigating pitch-black corridors, integrating new gameplay elements at every turn.
  • Captivating Soundtrack: With many vocal tracks and an ethnic vibe, composed and produced by Joel Bille

From every disaster, new heroes emerge. This is the story of a suicide mission, an impossible attempt at restoring the Aral Sea. In the late 90's, a disgraced Russian oil tycoon found an underground secret that could save the dry basin.
The sea would not be changed. But for the team assembled to work the miracle, life would never be the same again. Ten years later, the survivors' paths begin to converge. Something is pulling them back to the Aral Sea.

See every side of the story
Residue has a story itching to be told. We have done it in the way that only videogames can – by putting you in the middle of the action at all times. Resisting the temptation of a clear-cut protagonist, Residue carefully juggles you to let you see every side of the story, alternating between three characters with very different abilities - each one able to reach places the others can't - and very different ambitions. At times they help each other, at times they are in opposition. Sometimes both. Nobody said things weren't complicated.
Did we mention Residue is crazy about the little details? While the main story may take you between three to four hours to complete, you can search for hours for all the little hints and references to real world events, as well as dozens of hidden collectibles and all-round secret content.

Always in control
As you can see from our previous, much smaller game They Breathe, The Working Parts are devoted to telling stories in new ways while keeping gameplay at the forefront. That's why Residue isn't a point-and-click, but rather a visceral platform adventure where you're always in control, whether you're monkeying around the ship graveyard or diving through underground tunnels, navigating old Jumagul through dark corridors with a flickering flashlight, or ascending the side of the gigantic stranded drillship with Nikolai's makeshift grappling hook. Around every corner, Residue will show you something new.

Please follow the official blog where we will post new videos, stories from development, gameplay details and of course, anything you ask for! The blog is here:

The first blog post on IndieDB has me wondering how to best use Greenlight. Also, don't miss the excellent documentary from Al Jazeera that has inspired us greatly, and not only for Aral Sea research either. Link above!
/Hugo Bille, director

Residue's Graphics team tells you more about how they researched and worked with the real world setting, and shows you some of the locations and famous Aral Sea wrecks using Google Maps!

A new blog post has appeared! This time it's a more serious tone, discussing the topics of modernist vs traditionalist views, the importance of information, and being left alone.

Our first game, They Breathe, has gotten its own Greenlight page. It also comes loaded with links to where you can try out its demo or purchase the full game for a scarce few dollars!

The Working Parts (Dev blog)
Popular Discussions View All (2)
May 12, 2013 @ 5:18am
Vote Indi crash today
Dec 28, 2012 @ 11:51am
So far, pretty good.
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Alt of Yajan Oct 1, 2016 @ 6:06pm 
Hi, I'm not here to boost but promote your released game to over 500,000 real people [no bots are used]. My service is very cheap and I hope you will take me up on my offer.

Please contact me on steam

:Fleur_de_Lys:Regards ATOMIX:Fleur_de_Lys:
REMi Apr 28, 2014 @ 8:25pm 
Will we receive steam key from Patrick Scott Patterson Indie Bundle ?
Chatumalito Mar 20, 2014 @ 11:03pm 
yes,Please add spanish language.
ricardocasama Dec 5, 2013 @ 1:03am 
Please add spanish language.
aidano Nov 30, 2013 @ 9:12am 
Looks good!
squattingpenguins Nov 16, 2013 @ 3:46am 
Oh good game I saw it few month ago in gameplay ;)

Regards SquattingPenguins TEAM ;)
DicyPicky Nov 4, 2013 @ 2:50am 
It looks cool and it sould have danish :bluewizard:
BloOdy シ Oct 11, 2013 @ 5:33am 
MT Oct 6, 2013 @ 1:04pm 
more lang. supp.
Almost A Hero Aug 24, 2013 @ 5:56am 
Hey guys, just noticed that this has been released! I had no idea, but I'll be picking it up immediately. I hope that it's been a success for you so far.