This game is now available on Steam!

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Genre: Puzzle
Platforms: PC, Mac, Linux
May 13, 2017 @ 1:40pm
Mar 9, 2018 @ 7:49am

View Triplicity in the store

Store page
Release date: Mid-Late 2017
Triplicity is a minimal, fast-paced collectible card game in an unfolding world of puzzles.

You are given a starting deck of cards and progress through the game by solving puzzles and challenging NPC card game players. There is also a card house where practice matches and tournaments can be played.

You earn new cards after every match, and can build custom decks. There is also a chance that any given card will have special attribute bonuses or abilities. The idea is to make sure getting new cards stays exciting, even lower tiered cards can become great cards with a bonus. Another goal is to provide some uniqueness to each deck and prevent meta-strategy stagnation.

There are 9 puzzle worlds in total, each with 3 NPCs that must be defeated to proceed.

There are "multiplayer" daily tournaments. "Multiplayer" is in quotes because you don't play against another player live. Instead players can submit a deck to the daily tournament pool. Players can then challenge the pool as many times as desired, playing against decks that other users created. The opposing decks are played by the games AI. There are leader boards for user with the best record challenging the daily pool and best record of a submitted deck.

The puzzle are not meant to be incredibly challenging, though there are a few tricky ones, especially later on in the game. I would say it is accessible to all players.

The game is probably 4-6 hours long depending on whether you get stuck on a puzzles or stuck trying to defeat an NPC.

Looking at around a $5 release price.
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Bishop May 19, 2017 @ 10:59am 
looks promising!
Say "AaaAAa" May 15, 2017 @ 3:23am 
Could you help us to get green light? :)
Nye May 14, 2017 @ 3:40pm 
I love the premise of this game! Would love to see this on Steam.
Traulsen cockFreezer May 14, 2017 @ 2:25pm 
This looks like some strange variant of Monument Valley plus collectibles. I have no idea how it would work, but it doesn't seem like a bad idea if it's executed well.
confluxgames  [author] May 14, 2017 @ 12:53pm 
Thank you for all the comments! I plan on releasing a little gameplay demo vid showing off a little more how you go from card game to puzzle world etc. I realize it looks a little like two separate games in the teaser trailer, but res assured they do go together smoothly! As for why it's in 4:3 aspect ratio, just a personal lapse when recording footage. Game will support 16:9 for sure.


我只打FPP♥ May 14, 2017 @ 10:55am 
good game "D
Thomas the Tank May 14, 2017 @ 6:37am 
I think you should keep this art style for some of your future projects, as it is amazing.
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Gzuz May 14, 2017 @ 3:27am 
Speedy Moscales May 14, 2017 @ 2:53am 
Art looks nice, but I don't really understand how puzzles and CCG are connected to eachother.