Natural Selection 2

Natural Selection 2

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co_Core remake (Alpha 6.01)
   
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8.180 MB
27.8.2012 klo 9.08
26.2.2014 klo 12.26
41 muutosilmoitusta ( näytä )

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co_Core remake (Alpha 6.01)

1 kokoelmassa, tekijä Namax
Stuff I've worked on
3 luomusta
Kuvaus
co_Core remake for NS2 Combat
For more info and screenshots please visit relevant topic at NS forums:
http://www.unknownworlds.com/ns2/forums/index.php?showtopic=120369

Version: Alpha 6.01
- Minor fix

Version: Alpha 6.0
- Original author: Jake "Ekaj" Griffith
- Decompile, Ready Room: Remedy
- Remake: Rudy

- Water mod for NS2 by Feha and SamusDroid
- Water-sludge material by Howser

Version Alpha 6.0 - 23.02.2014
- New Marine Spawn area (still WIP)
- Restored previous route from Marine Junction to Central
- Fixed the Fade blocking doors (Alien Junction Shortcut)

Version Alpha 5.9 - 15.12.2013
- Central layout adjustements
- Central ligting optimization
- Vent system optimization

Version Alpha 5.8 - 24.11.2013
- Alien Junction <-> Alien Spawn vent system adjustments

Version Alpha 5.7 - 23.11.2013
- Finished the Alien Junction <-> Alien Spawn reroute
- Added some sounds and particle effects

Version Alpha 5.6 - 19.11.2013
There is an known issue with the doors. The problem lies probably somewhere between the NS2 net code and Extra Entities mod. Working on the solution.

-Reverted the exit from MS to Central

Version Alpha 5.5 - 15.11.2013
Introduced some experimental adjustements to map layout, subject to further changes according to the feedback.

Marine start:
- WIP textures
- Slightly rerouted

Marine Junction
- Rerouted directly to Central (may need to be reverted back)
- Disabled the auxilary route

Central
- Overall area rework
- Added door between Central and Alien Junction
- Added door between Central and shortcut to Alien Junction
- Fixed the stuck spot on ore cart

Alien Junction
- Reworked the shortcut (the ladders), added doors
- Opened new entrance from AJ to Alien Spawn (subject to further adjustments)
17 kommenttia
Nin 23.10.2018 klo 13.33 
PSA for all server operators: This map contains a lot of custom code for the water that will throw a lot of errors into your console and possibly break your game. Don't use this on a public server or it may crash.
Namax  [tekijä] 12.6.2018 klo 14.52 
Well it was included with NS2: Combat. No idea if it was implemented in vanilla NS2.
Woody56 31.5.2018 klo 20.29 
Any chance this great map can be updated now combat is back :)
Namax  [tekijä] 2.6.2014 klo 1.47 
Hi, thanks for report. The issue was already fixed but I am not publishing updates to Workshop anymore. The map was approved to the Combat: Standalone, so further works are commited in that direction. Even if I want to publish to Workshop, I cant, due to the NDA.
MikeHawk 1.6.2014 klo 20.46 
Hi Rudy ... great map and I like to play it. There is a minor glitch though - there is a ladder that is accessed from the basement and leads to alien junction. As an alien I find movement impeded - it's not smooth. I'll be stuck in the door at the top. Try it for yourself
Namax  [tekijä] 11.11.2013 klo 3.35 
Its embarassing, I know, but I haven't had much of free time since february :-(. Fortunatelly the situation got better and I am back working on Core. I have big update going on and its almost finshed. Stay tuned, and sorry for the delay.
Samoose 11.11.2013 klo 0.12 
You should get around to finishing this. Only like the second most popular combat map.
Vertex 8.2.2013 klo 22.34 
he means the mod id, which is 57f5f9a.
Namax  [tekijä] 25.1.2013 klo 7.46 
Sorry I don't know what do you mean by mod code
HypoKorism 23.1.2013 klo 11.29 
whats the mod code? o.o