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Help us translate Steam
"you move on to a new character. However story progress and a lot of unlockables are permanent." Ah, I think I could manage that. Good to know!
"I do understand where you're coming from. Some people just don't like the concept of permadeath and losing progress." Have you ever read up on Bartles Taxonomy of Player Types? While not at all perfect, I think it is a solid foundation of information for devs to consider when they design their game.