This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Enoch: Downfall
Genre: Action, RPG
Platforms: PC
Languages: English, German, Russian
Players: Single-player
Apr 21, 2017 @ 2:22pm
May 23, 2017 @ 7:19am
Recent Announcements View All (2)
Enemies of Downfall

Most basic enemy type. Dwellers are former inhabitants of the city now reduced to groups of scavengers and refugees. They mostly hide underground, pillaging through the remains of the city in search for supplies.

Dwellers are weak and cowardly. They are the least aggressive of enemy types, but if needed, dwellers will defend their loot with all they have.
They mostly use simple attacks and makeshift weapons, but can be a threat if player loses caution.

The Hollow

Once human, these wretched beasts now aimlessly roam empty streets of Enoch, attacking everyone on sight.

Most basic of the hollow. Former refugees, now turned into mindless husks. They aren’t particularly strong but often come in numbers. Whenever they see a living being they charge and attack. While basic hollow don’t pose much threat alone, they can quickly surround player leaving little room for maneuvers.

Long time underground made these creatures adapt to their way of life. They are stronger and smarter than basic husks. While retaining mindless ferocity of other hollow.
They can wait until player is surrounded and then strike, leaving no chance to escape.

The most advanced of the hollow. They are fast and agile, hiding in the shadows until the last moment, striking from behind to kill their prey.


Former military of Enoch as well as the remains of attacking forces. They are well equipped and trained for combat encounters.

Soldiers use the variety of weapons and tactics. They can charge or retreat depending on situations, work in groups to surround player and pose a real threat even in small numbers. Encounters with soldier require extra concentration as their gear can significantly change their behaviour.

Brutes are strong soldiers that utilize heavy weapons to deal massive damage. They are rather slow, but if they hit, they hit hard.
Brutes rarely appear alone, usually accompanying groups of basic soldiers.


Mages specialize in ranged attacks and support skills. They stay behind enemy lines, dealing projectile damage and healing soldiers. Their attack can be hard to dodge or counter.

In addition to spell casting, battle mages can use conventional weapon in close quarters which makes them all the more dangerous.

Thanks for your attention!

We released a new trailer

The battle was lost ages ago and now the barren ruins hold nothing but echoes of once great civilization. Amidst the dust, few that remain are still clinging to their existence, far beyond the point where they could be called human.

But the hope still lingers.

On the outskirts of the forgotten city, a lone soul awakens from millennial slumber. Lost and abandoned, he sees the light, coming from inside the colossal tower and now his way lies through the treacherous ruins to the very heart of the ancient city.

Enoch – Downfall is a roguelike action-RPG title set in an ancient city destroyed long time ago. The player takes control of the awakened – one of the few survivors left in the city. Clueless of what is going on around him, the hero must fight his way through the perilous streets to find his place in this new unforgiving world.

The gameplay is based on roguelite RPGs with such features as procedurally assembled environments, precise battle system and generous loot, but makes accessibility a staple of game’s design.

The character progression is entirely loot-based, eliminating the need for complex character menus while retaining flexibility and customization options. Each weapon type has unique stats and attack patterns, armor can provide additional protection and sometimes valuable buffs, trinkets and mutagens allow to change character’s abilities, providing an advantage in combat.

Encounters require patience and precision but give just enough room for error to get familiar with enemy’s attack patterns and develop a strategy to withstand them. The game is balanced to be hard but fair so that completing the playthrough gives the sense of achievement while the process of doing so does not feel like a chore.

  • Different weapon types, each with unique attack patterns
  • Powerful artifacts that boost player stats or provide new skills
  • Varied environments and enemies
  • Precise, dynamic combat system
  • Unlockable characters and challenges for even greater variety
  • Deadly environmental traps that you can turn to your advantage
  • Devastating special attacks and skills
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BELONGPLAY May 24, 2017 @ 2:22am 
Поздравляем с успешным прохождением Гринлайта! 🤜🏻
PHOENIX May 21, 2017 @ 3:35am 
Good idea
Nindza79 May 20, 2017 @ 2:26pm 
unwhale  [author] May 19, 2017 @ 3:11pm 
No online functionality is planned for initial release. Right now we are focusing on making the single-player experience as polished as possible.
Lipsch90 May 19, 2017 @ 2:04pm 
Hello, dear developer!
Have times your videos looked, they found very intressant! Is there any time when the game is released, give a coop where you can play with his friends?
unwhale  [author] May 19, 2017 @ 5:23am 
Great, we're in! As soon as we reach localization phase we'll certainly get in touch.
HERO GAMES May 19, 2017 @ 5:17am 
Great game! I'm vote. By the way, STS UA can make for you FREE professional Ukrainian localization. If you are interested in this, then contact.
Admiral C May 17, 2017 @ 9:12pm 
ΡΘR₮ѦŁ May 17, 2017 @ 8:23am 
im waiting it
დYuki Aliceღ May 17, 2017 @ 6:40am 
that was very important nice