This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Bomb Chicken
Platforms: PC, Mac
Languages: English
Players: Single-player
Mar 16, 2017 @ 8:41am
Mar 28, 2017 @ 7:05am
Who doesn’t love chicken?
... Especially when it's smothered in delicious blue sauce!

Welcome to the world of Bomb Chicken, an explosive exploration puzzle platformer.

Explore the versatile mechanic of laying bombs:
- Lay stacks of explosives to reach high places.
- Kick bombs through impassable areas or even around corners!
- Take out the staff and the native wildlife.
- Dig and discover secret areas.
- Set things on fire and watch em BURN!
- And MORE (but hey... let’s not spoil everything!)

Discover the darkest kept secret of the fast food giant known as BFC and their best selling, addictive blue hot sauce and answer the ultimate question...
Which came first the chicken or the bomb?
Popular Discussions View All (2)
Mar 18, 2017 @ 4:07am
Take advantages of Steam!
Mar 27, 2017 @ 6:25pm
More detailed description
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Catalyst 7 hours ago 
Really waiting for it!
Starrrrrrry Jul 16 @ 8:44am 
I dont know where I can report bugs in NS so I just find this steam page------latter levels of hell has strong framerate problems, especially when multiple fire balls appears on the screen.
PLZ fix it, It is a great game but this framerate problem almost riun my game experience.
sjsjsjsjsjsjsjsjsjsjsj Jul 13 @ 1:11pm 
I wish this game was on android but steam is OK too
SixFootTurkey64 Jul 12 @ 12:04pm 
Released on Nintendo Switch today? Any news about when it'll launch on Steam?
Rick Sanchez Jul 1 @ 11:35am 
@Ain-San Nooo, Bomb Chicken it's singleplayer game
Ain-San Jun 18 @ 3:21pm 
Muliplayer-local pls :D
Rick Sanchez Jun 17 @ 6:59am 
@nitrome Thanks, I understand ;)

You have my support
nitrome  [author] Jun 17 @ 6:45am 
@Rick Sanchez We are very proud of the game we have made and have poured two years of love into crafting it. We have set a price we think gives us the best chance of making a return on our investment and we don’t feel bad to try and do that. If you think it’s too high for what you perceive is the value that’s your call to not support us. We hope people will like what they see and buy enough copies we can invest in more games but we could be hopelessly wrong. Game development is a big risk and you can only go with your gut and hope for the best.
Rick Sanchez Jun 17 @ 6:35am 
@nitrome Thanks

How many hours is the campaign going? I'm sorry for my words but this game looks like short game
nitrome  [author] Jun 17 @ 6:22am 
@Rick Sanchez yes we should do.