The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

94 oy
Silt Striders Mounts 2.0
   
Ödül
Favorilere Ekle
Favorilere Eklendi
Favorilerden Çıkar
Dosya Boyutu
Gönderilme
Güncellenme
23.044 MB
1 Mar 2017 @ 22:14
25 Ara 2019 @ 23:56
6 Değişiklik Notu ( görüntüle )
Bu öğeyi kullanmak için DLC'ye ihtiyacınız var.

İndirmek için abone ol
Silt Striders Mounts 2.0

Açıklama
With this mod you can move in Solstheim with 4 young Silt Striders (Located near the Dusty's Dock in Tel Mithryn). The DLC Dragonborn is required (not dawnguard).

When you dismount,the "saddled" and the "tamed" returns to the "Dusty's Dock", the 2 "Wild", no.


In the game, you have "Dusty" (She can be found with her owner, Revus Sarvani, just west of Tel Mithryn, near the banks of the river), but you can't mount her (She is too old and no longer moves)




SUMMONABLE MOUNTS


You must place the .esp at the bottom of the list when you launch the game to obtain the 4 books

You can find the 4 Spells tomes (Silt Strider Tamed, Two Silt Striders, Two Babies Silt Striders, Dismiss Silt Striders) at Farengar Secret-Fire in Dragonsreach/Fort Dragon (Whiterun/Blancherive) or with an other "Spell Vendor" (ex: Sybille Stentor in the Blue Palace/Palais Bleu in Solitude).




HORDES of Silt Striders


This mod adds the ability to quickly create hordes of Silt Striders (5, 15, 50, 100 ...MORE ?... Be careful with the number of animals as it can freeze your game!)

To obtain these Silt Striders, simply buy scrolls found with Merchants in Solstheim (Fethis, Garyn, Geldis, Glover, Milore). Now open up your inventory, navigate to "Scrolls" and there they are. You throw them and when they hit the ground they hatch into Silt Striders.

In order to find the scrolls (or the books) at Merchants, you must choose the mod for which you want to buy and place it at the bottom of the list when you launch the game.




Credits

Vicn for the meshes of the 4 creatures in his mod Vicn Creature Resource [naaaaikikvicnvicn.blog.fc2.com](”You can use any parts of this mod without my permission.”)

Mihail for Silt Striders - Mihail Monsters and Animals (mihail immersive add-ons) [www.nexusmods.com]
19 Yorum
gg77  [yaratıcı] 26 Ara 2019 @ 0:04 
2.0: New scrolls of Silt Striders found with Merchants in Solstheim (Fethis, Garyn, Geldis, Glover, Milore)
Sensumaru ❤ 2 Nis 2019 @ 20:37 
why are their legs so short they look very wrong
VinchenzoTheJackal & Shoon 20 Haz 2017 @ 16:08 
I remember these things from the game Morrowind. Solstheim is north of Vaardenfell, and there are tons of tiny islands that surround both island continents, Solstheim and Vaardenfell, as a result very small boats can be used to travel from one island continent to another, and you can even swim to eachother in the game ElderScrolls3 Morrowind, but it takes so long to swim and the small islands are hard to find. Silt Striders would naturally exist at Solstheim if the Dunmer were to bring them there, and thanks to a large amount of insane evil argonians, Dunmer fleeing their homeland were able to do so. This mod... is a nice addition that adds something you expected to see in the expansion to ElderScrolls5 Skyrim.
Snow_Elf 17 May 2017 @ 8:52 
how do i doownload the mod i have already subscribed
gg77  [yaratıcı] 8 Mar 2017 @ 12:43 
1.4: Adds summonable mounts
Fled 8 Mar 2017 @ 6:20 
Here's a short video about these Silt Striders - https://www.youtube.com/watch?v=CqiaE3I43vE
enjoy :)
{C.S.A} Misfit_1995 7 Mar 2017 @ 9:34 
bigwhitewerewolf sorry but in solstheim you can see the last silth its kinda tragical they are about to extinct on tamriel
gg77  [yaratıcı] 7 Mar 2017 @ 8:23 
You can summon the Silt Striders with my other mods:


Dragonborn Mounts and Followers

https://steamcommunity.com/sharedfiles/filedetails/?id=129224048


Dual Summon Mounts Dawnguard Dragonborn Edition

http://steamcommunity.com/sharedfiles/filedetails/?id=529605162
bigwhitewerewolf 7 Mar 2017 @ 7:39 
Nice creation! Why getting them only in Solstheim, why not in the whole part of Skyrim, at least the green parts? That would give a nice faunic add to the natural environment. If I remember well, Vaardenfel (Morrowind) is on the east side of Solstheim so, many other creatures might have crossed to Skyrim by boats or shallow waters. Isn't this logical?
arathiaes 6 Mar 2017 @ 9:51 
Nice to have them in the game again. Thanks.