Red Haze

Red Haze

44 ratings
Hints and tips on the endings
By Warloocy
You'll see here hints and solutions about the first 13 ending of the game : F, P, K, N, J, O, Z, V, I, G, M, H, C
   
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Disclaimer
Before running down this list, try playing the game and try getting most of the endings yourself. This guide is meant to give hints for those who get stuck and solutions if things are not getting better. I will go and give hints and solutions for the first 13 endings, solutions will be marked as spoilers so if you want to see them you need to put your cursor on them. The difficulty of the endings may vary beetween Obvious (easely seen), Subtle (needs more thought into it), Tricky (needs some kind of risky manover or needs an exessive amount of effort) and Monstruous (just pure evil), hopefully there isn't any monstruous endings yet.

The ending list will go from the most achieved endings to the least achieved from the community.

Also keep in mind this, if you encounter any maze code that you need to understand in this guide here is how it works : F means foward until you hit a wall, L or R means turn left or right and then go foward until you hit a wall, L* or R* means turn left or right without moving, L or R + a number means that you take the number's exit to the left or to the right (for example L2 means that you take the second exit to the left).

Now that you are all set lets dive in.
Ending F
Difficulty : Obvious

Hint : Try getting cought by the custodian.

Solution : You need to get cought by the custodian and choose not to play a game.
Ending P
Difficulty : Obvious

Hint : You need to get cought by the custodian.

Solution : You need to get cought twice, to achieve that, you need to choose to play a game after getting cought by the custodian, to go in the front door twice after the first maze and to get cought by the big white face that chases you.
Ending K
Difficulty : Obvious

Hint : This time try not to get cought by the custodian.

Solution : You need to meet with Auntie G and to go towards her once you are on the road. She is located on the third floor of the lighthouse, you can get there by going down the basement and going through the west wing.
Ending N
Difficulty : Obvious

Hint : Get cought by the custodian and try exploring some areas you can access from the well.

Solution : You need to get cought by the custodian and to choose to play a game, but this time go left after the first maze and follow the path in the woods untill the end.
Ending J
Difficulty : Obvious

Hint : Try seeing Auntie G again but this time try something else.

Solution : Go to see Auntie G and once you are on the road run away from her.
General hints and tips
Since we covered all of the Obvious endings, i'll give hints and tips to help you to get some other ones by yourself without too much spoilers.

1- The janitor's keys that you find in the custodian's closet opens up more doors than just the ones in the hallway.

2- There is probably more to the well than you could think.

3- Don't waste too much adrenaline.

4- There is a puzzle in room 105 that you might overlook.

5- Remember, be observent and do not fear taking risks.
Ending O
Difficulty : Subtle

Hint : This ending is related to a place accessible with the cook's key (fork shaped).

Solution : You need to get in the freezer via the ICE room in the east hall and to get the cook's key in it, then you can enter the room next to the basement. You need to carry the glass heart from this room to the heartless body in room 007 in the west wing, once this is done you can go back to this room and claim your ending.
Ending Z
Difficulty : Subtle

Hint : To get this ending, you need to figure out something in room 105.

Hint #2 : Still stuck? try playing with the lamp.

Solution : To solve the puzzle in 105, you need to arrange the shadows the lamp makes on you and the wooden thing in the center to immitate the hands of the clock, put the lamp right under the wooden thing and then place yourself to the left hand side of the lamp then wait until the chest opens. Once you get the hammer, you can use it to pull off the boards on the men's restroom's door, next you need to go into the far right stall and to tell the monster that you've been bad (probably because you needed a guide to figure this ending out).
Ending V
Difficulty : Tricky

Hint : Down in the well you shall go, down in the maze you shall find him, making noises and couning down your time. (god i'm a terrible poet)

Solution : Here is how you solve the first maze, F L R L L R L* R2 L1 you should find this if you followed the instructions properly :

Once you found this, take the front door and go to the now unlocked door on the left, go to the arcade to get your ending.
Ending I
Difficulty : Subtle

Hint : There's always a key that goes to the locked places, but what kind of key can go in a bunny shaped keyhole.

Hint #2 : If you didn't get any of this first hint try exploring some other areas with the janitor's keys and remember, be observent.

Solution : Take the strange key in room 007 and go to the parking lot located next to the basement in the east wing. Find a baby carriage, read the note, look in the now opened car, take the keys, find the grey car, get the wire cutters inside of it and open up the fence at the top left of the parking. Note that if you don't find a lying corpse in the parking lot you need to run asap for the fence. Now go into the abandoned cabin and open up the hatch with the strange key, down here will be your ending.
Ending G
Difficulty : Subtle

Hint : Understanding the bozu bozu dolls is a required skill to get this one.

Hint #2 : What does this letter means what should it do or more accurately, what should I get to activate whatever this should activate.

Solution : You need to get ending I first and then you need to get the spade key in room 001, (if you get any other key other than spade in this room, restart your game and try reaching this room asap without looking too much details) then go into room 002 and as the bozu bozu controls the weather in certain rooms, you need to get the appropriate weather for the yellow bozu bozu, the correct weather for the linked room being foggy, you need to turn that yellow bozu bozu to the east side, once this is done you can get your ending by going into the yellow bozu bozu room and going to the lit up gravestone.
Ending M
Difficulty : Subtle

Hint : MOTH

Hint #2 : MOTH

Solution :
Get hammer
Open wall in MOTH room
Get MOTHIFIED
Ending H
Difficulty : Tricky

Hint : One day perhaps, a man is going to show in the spotlight.

Hint #2 : Dress acordingly.

Hint #3 : If you didn't already, get ending I.

Solution : First of all, you need to get ending I, then you need to go in the spotlight room in the lighthouse and meet with the construction worker, after getting an ending or restarting go back to that spotlight room and talk with this guy once again, after another restart you need to see him in three different outfits : red hoodie, naked and Starry's. Red hoodie is the normal outfit you wear most of the time, to get naked you can either shower in the girl's bathroom (unlockable with janitor's keys) or get thrown into the freezer and to get Starry's clothing you need to shower in the girl's bathroom and to choose to take her only if she gives her clothes. between each meeting you need to restart and once you made them all, go back one last time to get ending H.
Ending C
Difficulty : Tricky

Hint : Do you think you can escape mr big white face in that maze, well why won't you try. Hearing, sprinting juice and luck are your best ally in this quest.

Solution : In the second maze of the well, you need to stick to the right wall until you reach a door, try to be fast or else you might get cought. once you passed the door, you need to find THE door where the monster is not hiding behind, use your hearing and see for yourself wich door is the quietest. Normaly it should be the 5th door to the left starting on the far right foward corner but don't forget to check as it might change in the future. Once you found the correct door, the ending is yours.
If unfortunately you didn't understand the instructions on the maze and want robot like instruction, I've got you covered :) :
Maze : F reapeat_until_door_to_right(if_exit_to_right(R* R1) if_hit_wall(L* R1)) R press_space.
Door room : F R R* repeat_4_times(F if_door_to_left(stop)) L press_space.
Bonus
Once you get deeper into the game, you can unlock a certain secret location. A hint for the route is that if you think that note in the secret room is trolling you or that your game must have broken, you might want to check twice.
Note from the author
It is possible that I made some mistakes or misspells or that some of the informations are too confusing in this guide so if you spot any of that let me know. If you want to know my favorite ending so far it is defenitly ending V, not only does it look cool and emotional but it does unlock a secret room that gives you hints and cheers for your journey.
27 Comments
Draconic NEO Jul 11, 2024 @ 12:09pm 
You should update this guide soon because there was a very big update recently that added more areas and some new endings as well.
Toasted~Marshmeilow Aug 17, 2018 @ 1:28am 
SO I WENT UP TO SEE AUNTIE G AND TRIED TO GET A FIX. THE GAME AFTER THAT I GOT A SCREEN THAT Had a bunch of people saying f5 again and agin. could i do something there, ir do i just have to press f5
E L E C T R I C E Y E Jul 26, 2017 @ 10:14am 
thanks again. Although I would think since the hint room talks about it it would be important?
Warloocy  [author] Jul 25, 2017 @ 10:44am 
It's just a random event, no tough endings behind it :)
E L E C T R I C E Y E Jul 25, 2017 @ 9:50am 
So I followed the arcade room's hint that a random thing will happen in 102 sometimes, and it finally did. It didnt give me an ending though, just kicked me out of the room like the diver. I don't want to ruin a chance at a super hard-to-get ending or anything, what should I do?
Warloocy  [author] May 16, 2017 @ 10:15am 
For the well, it's just a random pop-up, nothing important. For the shadow monster, you should just run for the fence as quick as possible, no need to cut it down, the monster can go faster if he gets too close to you so keep that in mind.
TheRussianTanker May 15, 2017 @ 6:23pm 
So yeah, Im tryin' to get Ending I, but this Mr. Spooky-Shadow-Dood keeps fistin' my ass. Any tips?
E L E C T R I C E Y E May 15, 2017 @ 1:02pm 
A "Butt", as Rockette put it, came out of the well. How the hell, Why the hell, and what does it do, if anything!?!? I don't want to play much further as I might need this run for some sort of super-secret well-butt ending thing I really don't know I just want answers.
Warloocy  [author] Apr 11, 2017 @ 8:10am 
for the details on the moth : there's a crack on the wall on the left, it's not very visible. just inspect every wall tiles until you find it (if i remember correctly it should be near one of the cages on the left), just be sure of getting the hammer first.
MockturtlesMisery Apr 10, 2017 @ 7:08pm 
I still don't understand how to get mothified. I went into the room and inspected the cages, walls and moths but none of them interacted with me and I even had the hammer at my disposal. Is there an ending I need to get beforehand?