Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Survival Center
   
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1.932 GB
Feb 18, 2017 @ 5:54pm
Mar 24, 2018 @ 11:31am
34 Change Notes ( view )

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Survival Center

Description
newest build on 3 24 2018
8 Comments
I Sufel I Mar 22, 2018 @ 9:26am 
I'm pretty sure that all BO3 maps do that, even custom maps. It's supposed to stop round skipping glitches because it was taken advantage of in the other games so every time a zombie dies out it just respawns rather than progressing the round.
=NF_Doomed=  [author] Mar 18, 2018 @ 12:42pm 
thats really weird. dunno why that happened? lol except that is probably going to happen on any default map because i didnt really change any zombie scripts as my knowledge of COD scripting is fairly limited
bluesman425 Mar 18, 2018 @ 11:30am 
I initially thought this was a good map. Lots of room, good initial box location. PaP. However, when crawlers come back to full runners, that's it for me. The reason for a crawler's existance is to allow the player to roam the map, open doors, pack a couple of guns, whatever. When it happened the first time, I let it go. When it happend the 2nd time, I quit.
=NF_Doomed=  [author] Mar 5, 2017 @ 11:11am 
anyone having trouble launching or loading make sure you have the latest updates before joining as i am constantly adding refinements as this is WIP
=NF_Doomed=  [author] Feb 20, 2017 @ 11:24am 
added teleporters and some block outs for them
DON GOONY Feb 20, 2017 @ 7:49am 
:D
=NF_Doomed=  [author] Feb 19, 2017 @ 9:16am 
yes the lighting pass hasnt reallly happened yet i just quickly lit the map spamming lights all around, I am adding teleporters in 3 new areas this weekend
LillDingiDongi Feb 19, 2017 @ 5:08am 
Are ya going to make the map darker?