Rosenkreuzstilette

Rosenkreuzstilette

67 ratings
Weapons and weaknesses guide
By rowsdower86
This guide goes over Tia's weapons, their functions and the bosses they are effective on.
   
Award
Favorite
Favorited
Unfavorite
Introduction
This guide goes over the weapons Tia can get in her campaign, some of the functions about them aren't immediately obvious and the bosses they are effective against.
Seelegewehr

This is Tia's default weapon she has at the start of the game. With this weapon Tia can shoot three shots or can hold the fire button to charge for a more damaging shot. At the highest charge this shot can pierce multiple enemies if they are weak enough to be killed by the shot. Uncharged shots can still be useful against enemies with larger amounts of health such as mini-bosses as you'll deal more damage quicker than waiting to charge all the time. This isn't Mega Man 5.
Liebessturm

This weapon is gotten by defeating Liebea Palesch. Liebessturm works similarly to Rain Flush from Mega Man 4 and hits all enemies on the screen. Unlike Rain Flush however there is no delay when Tia uses Liebessturm. This weapon also can pierce most enemy shields making it very useful for rooms filled with Mets or Spear Knights.
Lustatem




Acquired by beating Luste Teuber this weapon is similar to Metal Blade from Mega Man 2. This weapon can be aimed in eight directions. This weapon is a bit stronger than the Metal Blade was but does not fire nearly as fast and consumes energy faster.



This weapon can be charged for a stronger but much slower shot which consumes more energy. Like the normal version this shot can be aimed in eight directions.
Zornesbombe




This Bomberman inspired weapon is acquired by defeating Zorne Zeppelin. This weapon creates a bomb that explodes in a cross shape pattern after a short period of time. If there are multiple bombs present the explosion of one bomb can detonate another. Bomb's can break certain gray blocks.



By hitting the fire button again standing next to a bomb Tia will pick up the bomb and will carry it for as long as you hold the button. Time spent holding a bomb will not count towards the bombs detonation.



Releasing the button will have Tia throw the bomb forward in an arcing pattern. At this point the bomb will start to detonate again. With exceptionally good timing it is possible to have a bomb explode while thrown.



Tia can also kick bombs foward by sliding into them. They will continue forward until they hit a wall or explode.



Lastly by charging the weapon Tia can lay a line of bombs. This uses a considerable amount of weapon energy and generally it is wiser to use Liebessturm instead.
Geisterwand




Got for beating Schwer-Muta Casasola Merkle this is RKS's obligatory shield weapon. This weapon is capable of nullifying one projectile attack and works for most projectiles in the game. The shield also deals damage against anything that directly touches it.



Geisterwand can be charged to send the six maces out in a spiraling pattern simliar to Mega Man 10's Water Shield (though RKS did it first). When used offensively this is more safer than attacking with it directly, though it can miss.



Lastly Geisterwand has a trait that sets it apart from it's Mega Man predecessors. You can change weapons while using it. As such you can use other weapons but can still use Geisterwand for a one projectile buffer.
Klageharnisch




Tia get's the Klageharnisch by defeating Trauare Wrede. When used it creates three water tornadoes that dip down slightly before ascending. The center torando descends straight up and the two to the side ascend in upwards arcs.



Klageharnisch can be charged to create a huge water pillar. Which is kinda neat but again you have Liebessturm so this is kinda redundant.
Grollschwert




Gotten by defeating Grolla Seyfarth the Grollschwert is an extremely close ranged weapon which deals very minimal damage. It is the only weapon that can kill the crawling skull enemies in the above screenshot.



When charged Grollschwert creates a horizontal slash across the screen, which while weak does have some applications.



While the weapon is normally weak if Tia falls to low health the weapons range and attack power increase dramatically. In addition the weapon becomes capable of breaking most enemies shields.
Die geplante Zukunft




Die geplante Zukunft is acquired from Sichte Meister and enables Tia to freeze time. Like Time Stopper from Mega Man 2 once Tia uses this weapon she cannot change weapons or use the pause screen until the weapons energy has drained fully. Tia can use a weak attack while the time stop is in effect. Using this weapon prior to entering a room where a miniboss spawns prevents the miniboss from spawning allowing it to be skipped.
Freudenstachel




Freudenstachel is gotten by waiting for Darksquid media and Playism to release it. If you can't wait though you can at least get the weapon version by defeating Freudia Neuwhal. Freudenstachel produces a rapid fire of icicles in an oscillating pattern at a very fast rate. In addition Freudenstachel also has exceptionally good energy usage. Unless you're actively trying you won't run out of energy for this weapon as any random drops will offest the amount you've used it.



Freudenstachel can also be used while sliding. It is the only weapon in the game with this property.
Lilli




Jump down this pit. There's delcious candy down there. I promise.



All joking aside this is a call back to Dive Man's stage from Mega Man 4 which had a simliar hidden passage to the Wire ability. Fall in the pit and dodge the spiked walls. It's pretty lenient.



At the end you'll find the Black Forest's Secret Treasure which will enable you to use Lilli as a weapon.



As a weapon Lilli functions identically to Beat from Mega Man 5 and will fly to and attack the nearest enemy. This can break some enemies guards but not all.

Barring the exceptions listed in the weakness chart below most bosses are completely immune to damage from Lilli.
Eins and Zwei


These two items are not weapons but instead mobility tools that can help Tia navigate stages. These are based on Item 1 and 2 from Mega Man 2.



Got from beating up Grolla Eins lets Tia create a platform that slowly rises upwards. She can create up to three and they will disappear after a short time.



Zwei creates a rocket board that will shoot foward while constantly using energy. When it runs out of energy Zwei will stop working. It is gotten from beating up Luste. You can combine Zwei with Geisterwand to give you a one hit projectile barrier when flying over places. This is useful in Zeppelin Stage 2.

When using either item Tia can use her normal weapon but cannot fire charged shots.
Boss Weaknesses
Most bosses are weak to their own weapons in the refights.

Weapon
Notes
Boss
Inflicts stun.

Lustatem is a two hit KO in refight.

Throw bombs. You don't need to be next to Schwer.
In the refight you may wish to save your bombs for the boss of the stage.
As such you may wish to use Geisterwands.
Charged Geisterwands will pierce Schwer's shield.
Trauare hits like a truck.
So use the charged version to kill her quickly.
If Tia's at low health Sichte will die very quickly.
If Tia is not at low health the she'll take minimal damage.
In that case you're better off using the charged version.
Will only take off half of Freudia's health.

Use Klageharnisch on left most block.
Die geplante Zukunft will only take off half its health.
Try using the charged version as Poltergeist hits hard.

Thanatos is weak to charged Grollschwert shots.
Klageharnisch can damage him but it is not a weakness.
While not a full weakness Lilli can hit him, given you time to dodge.
Lilli also has enough energy to kill the second phase.
Zeppelin 2's primary weakness is Lustatem (thanks sanae_kochiya). Low health Grollschwert does significant damage as well. Klageharnisch also does respectable damage.

Lustatem is the primary weakness.
Freudenstachel deals more damage than most other weapons.
In order to hit you need to throw the bomb on the moving platform.
Or time a bomb to explode in her face when you throw it.
Good luck with that.

Weak to charged Lustatem shots.
Lilli has just enough energy to kill both forms.
Also with Lilli you don't have to bother aiming.
Lilli will also travel to where Iris will teleport to early.

See above comments.
9 Comments
BoomBurst Jan 1 @ 1:23pm 
This is an old thread and I’ve only started playing like yesterday but I beat the 8 bosses and in case @thelordofdemons still needs a guide, I can list the stages by best to worst for starting

Liebea, Zorne, Schwer, Luste, Truare, Sichte, Grolla, Freudia

I had an entire explanation for why the list is the way it is but it went over the word limit. Just don’t start with anything below Schwer for an easier time, especially save Freu for last
matohin Nov 9, 2022 @ 12:00am 
@thelordofdemons
Thank you for explaining why this is better than 4.
Also, it's better to start with either Liebea or Zorne's stages. They're both easy, stage and fight itself.
♡ serenity ♡ Nov 24, 2019 @ 8:31am 
Thank you, This guide is a life-saver! :rks_Spiritia:
0x7FFFFFFF Aug 31, 2019 @ 8:44pm 
I have also another tactic beating Demon's Wall (aka Cross Wall, aka Grolla's pain).
You need to take upper block and don't have to move. Just fire with non-charged Lustatem and keep yourself shielded with Geisterwand. If you're OK with fast switching weapons through menu, then it will be easy no-dmg boss for you.
thelordofdemons Apr 21, 2018 @ 7:03am 
ok if they were going for mega man 4 then they failed stages are too hard the control is terrible there's no boss order guide that i can find. That tells you ok start with this one its weak to your main weapon then go to this one etc... but no can't find anything to help also it appears there took mm4 and combined it with a hack called mega man ultra as well as mega man unlimited put all that in a blender and made it that hard. That is sad for a game that looks good but is way toooooo hard
rowsdower86  [author] Apr 20, 2018 @ 7:57pm 
It's a Mega Man clone you can fight them in any order if you want. But if you really need help, start with Liebea she's a slightly hard Toad Man.
thelordofdemons Apr 20, 2018 @ 4:05pm 
this tells me nothing who do you start with? why is this game soooooo bloody hard the stages are bad is this supposed to be mm4 or 5 or both
sanae_kochiya Aug 31, 2017 @ 8:26am 
Zeppelin's second form true weakness is Lustatem, water is the alternative one, the best and fastesst one is very low HP Grollschwert.

Source: well, been speedrunning this for a pretty long time now.
fxxk7692 Aug 2, 2017 @ 2:23am 
thx