The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

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How To Become OP Before Level 2
By Goblin Smoker
How to get a Daedric Weapon, 20-30k gold, and the ability to levitate everywhere at lightning fast speed
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Introduction
This guide will tell you have to obtain a daedric weapon of your choosing, 20-30k gold, and the ability to run and levitate everywhere easily and at high speeds. All of this can be done before level 2, but all of these can be done during any point in a playthrough. This guide may be very helpful to you if you're new to Morrowind and having a hard time starting off. As stated in the title, following these steps will make you pretty overpowered, so if you're looking for a challenge, turn away. I will probably eventually make a video showcasing the instructions written here.
Daedric Weapon
1. Go to Balmora

2. Follow the Odai River south out of Balmora until you see a bridge

3. Cross the bridge and keep going straight until you see the Vassir-Didanat Cave

4. Go into the cave. Then you can either stick around and grab some ebony ore to sell, or just step back outside. You only need to enter the cave and exit.

5. Use mages guild teleport to travel to Vivec

6. While inside the Vivec mages guild, buy a Scroll of Ondusi's Unhinging from Janand Maulinie, a breton near the entrance

7. Make your way to the Vivec St. Olms Plaza

8. When inside the plaza, look for the "Haunted Manor" and go inside

9. Find the locked door and use your scroll to unlock it

10. Talk to Dram Bero about the Vassir-Didanat cave and he will reward you with a Daedric weapon of your choice
Boots of Blinding Speed and Levitation
1. While in Seyda Neen, buy the "Resist Magicka" spell from Arille.

2. Travel to the Balmora Mages Guild

3. Create a spell that has "resist magicka 100 points for 1 second on self"

4. Buy the levitation spell from the dark elf on the bottom floor of the mages guild

5. Create a spell that has "levitate 1 point for 30 seconds on self"

6. Take the northwest road out of Caldera and follow it until you find a redguard named Pemenie

7. Do her quest or just kill her (I recommend the latter)

8. Take the Boots of Blinding Speed from her body

9. Cast your resist magicka 100 points spell and as soon as you do, open your inventory and equip the Boots of Blinding Speed.

Now you should be able to move around really fast and not be blind, like the boots would normally make you. Also, the boots will cancel out the slowness of your 1 point levitation spell, so now you have a spell that is so cheap that most people should be able to cast, and when you do, you'll levitate at the same speed as when your walking with the boots.
20-30k gold
1. While you're still in Seyda Neen in the beginning, collect these four mushrooms: Luminous Russula, Violet Coprinus, Bungler's Bane, Hypha Facia. They can all be found in and around Seyda Neen. Check on trees and around water.

2. Join the Balmora Mages Guild and do Ajira's quest where you give her the mushrooms you just found.

3. Begin Ajira's next quest. It will cause the Wood Elf upstairs named Galbadir to leave her desk.

4. Go upstairs and steal all of Galbadir's super expensive soul gems.

5. Use the teleporter to travel to Caldera.

6. Go to the top floor of Ghorak Manor. Inside a crate you'll find a set of orcish armor that you can also sell for a good amount. You can freely take it, because for some reason, the orcs at Ghorak Manor have 0 alert, so even if they see you take it, they won't attack and they won't report it.

7. Go inside Ghorak Manor and look for the friendly scamp named Creeper.

8. Sell all of the expensive soul gems you just stole. Creeper only has 5k gold, so some of the gems will have to be sold for less than their actual value. When he runs out of gold, just wait 24 hours and he should be refilled.

after that you should have around 20k gold. You can get more by finding a bed to keep sleeping in and getting the a Dark Brotherhood assassin to attack you. Selling their armor to creeper should allow you to get a few thousand more gold.
Outro
I originally wrote this guide for Reddit here

If you feel like I missed anything or you have a question, let me know in the comments.
90 Comments
Matthew Feb 21 @ 11:40am 
@Chad & Ultra-Violent Radiation

I agree somewhat. But I agree Morrowind is largely not a balanced game. Especially the in-game economy is very broken. Caldera isn't that far from Balmora. Creeper isn't particularly hidden. And Creeper aside, the price of some items is completely warped, such as a lot of weapons and armor you find as loot. It makes money-making very trivial. Potion-making as well. Buy in bulk from a vendor, craft, sell, repeat as needed. Filled soul-gems too.

You don't need to play the game for that long or with prior knowledge to run into such things. With me it was gear & filled soul-gems. I didn't go out of my way at *all*. I just ran across both naturally, and noticed the price-tag on them.
Ultra-Violent Radiation Dec 21, 2024 @ 12:48pm 
@Chad Longsword It's super easy... if you have meta knowledge. It rewards returning players who have figured out the systems and item locations and such. It's not the game's fault if you look up overpowered tactics and such on the internet.
Caffe Dec 16, 2024 @ 12:30pm 
@Chad Longsword

I mean, it goes the other way, too - it's less that it's up to you to avoid these exploits, and more that it's up to you to go out of your way to do them. Whether or not you become an obscenely-powerful game-breaker right out the gate or after hours and hours of play is entirely up to you.

Janky gameplay mechanics do not translate into the in-lore world experience, either. Your average joe *can't* brew a few potions and become a god within a week. In fact, the pre-made potions are what the characters in the game have access to - to the point that a distinction is drawn between player-made potions and pre-made potions in quests (though this is likely due to technical limitations of the time).

The player character of any role-playing game is, by definition, not an average joe unless you deliberately play them as such . If you want to experience progression, just play the game normally.
I Bully Engineers Dec 15, 2024 @ 3:08pm 
I really wish Morrowind was better-designed. It's way too easy to brake the whole balance of the game,even from very early on with janky shit like this or abusing the alchemy/level up system. Morrowind rewards you for it and makes it too easy to get insanely powerful stuff, there's basically no progression unless you, the player, REALLY go far out of your way to avoid doing alot of things that easily break the game. Same with any Elder Scrolls game honestly, if it's this easy to get super powerful then being powerful doesn't really mean anything and it doesn't make sense how anyone is a peasant in-universe when your average joe can just brew a few potions and become a god within a week.
09anaxeen Aug 14, 2024 @ 12:02pm 
the alchemy route Tirith Amar mentioned is even more efficient if you go to Sadrith Mora instead of Aldruhn. go out the door to left when teleport in, go down a flight stairs and enter the imperial shrine. by the altar is a NPC that sells ash yams and Netch leather, but also bloat (lighter weight but more expensive) and scrib jerky all of which will restock after you exit out, and selling more to the trader increases capacity permanently. combine scrib jerky and hound meat (high elf sells in the mage guild upstairs) and you have a fortify fatigue and restore fatigue potion. everything does a fatigue check, so when you fortify it enough, you will be impossible to hit, pass skill checks, always hit, and can jump VERY high. at moderate levels this can help a beginner to train low skills while being survivable.
Tirith Amar Aug 10, 2024 @ 1:14pm 
Even faster but you need semi high alchemy stats

it does everything of the above but better:
> start game
> grab some items and sell them (you need like 100-150 gold)
> travel to balmora,
> go to mages guild, travel to caldera steal the master alchemy gear in the tower (inside the mages guild building)
> travel to aldruhn,
> exit city go south to the closest imperial fort "Buckmoth Legion Fort"
> go to cellar of the main hall, on the opposite ends there are alchemy traders, one sells ash yams which fortify intelligence and the other sells netch leather which fortifys intellgence.

If you run low on money simply sell one of these

Higher intelligence increases strength of potions you make. So drink 1, make 1 and repeat until you have good intelligence.

Then simply do a potion of levitation, a potion of fortify speed a potion of restore health, each potion will be really strong and really long.

And enjoy your win
Unchained102 Jul 28, 2024 @ 4:45pm 
Make potions of fortify intelligence, drink them, make more potions of fortify intelligence, drink them, make more potions of fortify intelligence, drink them, make more potions of fortify intelligence. Repeat this process until you stack overflow the intelligence number and crash the game.
Blörkojambl Mar 29, 2024 @ 12:13pm 
lame. i know a much faster way, it´s called using the console
sonder Jan 11, 2024 @ 6:55am 
For all the people saying this ruins the fun of the game, yeah on your first play-through I can see it but after that? Do whatever you want, its your game.
BudUglyGaming Jan 6, 2024 @ 10:47pm 
I honestly never knew about Dram Bero giving you a daedric weapon