This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Loria : Classic RTS
 
 
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Genre: Strategy, RPG
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted
Updated
Jan 26 @ 8:52am
Feb 15 @ 10:08pm
Recent Announcements View All (6)
[Bump] We're still here!
  • Discord[discord.gg] (Chat with us)
  • Twitter (Catch the latest updates)
  • Youtube (Watch videos)
  • Facebook (Catch the latest updates)
  • Our website[loriagame.com] (Look at art, download the demo and read about the team)

Regards,
The Loria Team

The future of Loria is in your hands!
The next step
We would like to take this opportunity to once again thank you all for your support and interest in our game. We have been working very hard to polish up core features and add more content. The next step for Loria is now the crowdfunding campaign which will give us the financial possibility to finish the game. Be sure to head over to our campaign on Indiegogo to get your copy of Loria whilst helping us continue with development.

Our Indiegogo campaign[igg.me]

Regards,
The Loria team

Description
Release date: Late 2017
Loria
Loria is a Classic RTS game inspired by the golden era of strategy games and a love of the classic Warcraft series.

Loria introduces not just RTS elements but also RPG elements such as: hero units, collecting items and quest driven missions offers for a more interesting take on the RTS genre.

Our goal is to take the best concepts from the classics and create a modern user-experience, intelligent AI, smooth controls, pleasing aesthetic and to add interesting content.

Giving the game replay-value is a core goal for us and we think that great story telling, hours of fun gameplay, dozens of hidden easter eggs and engaging quests is the way to achieve this!

Our main focuses
  • Interesting story
  • Replay value
  • Many hours of gameplay
  • Simple, yet vivid graphics

Features & Goals
  • 2 Playable races (Humans, Chaos), each with single-player campaign
  • Strong story-telling
  • Multiple environments (Summer, Winter, Dungeon, Chaos)
  • Hero leveling system
  • Quest oriented missions
  • Improved AI
  • Enhanced user controls

Be sure to leave your ideas and thoughts in comments section!
Enjoy!
Popular Discussions View All (1)
3
Mar 21 @ 1:22pm
+1 for Linux support
Skipperio #2762
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85 Comments
Триша Mar 31 @ 10:57am 
Здрасти. В какой стадии разработки находится сейчас игра?
Papa-Pawless Mar 2 @ 8:28am 
What kind of coding experience is required to make a game like this?
Papa-Pawless Mar 2 @ 6:40am 
You really made this all by yourself? Impressive to say the least. How long did it take get the game on this level?
Loria  [author] Feb 28 @ 8:04am 
@lighblueelf Thanks! there will be skirmish yes : ) AI is being worked on
lightblueelf Feb 28 @ 7:27am 
I played the demo of this game, it's like Warcraft 3 and Age of Empires 2 with nice pixel design, I'm gonna buy it when it fully comes out on Steam. I just hope you will make Skirmish with AI Bots so I can always plays on different maps and different situation so I can win and lose.
Loria  [author] Feb 23 @ 5:13am 
@provoko that actually was implemented in earlier version, but people did not understand that selection ring represents the health as well :) Also it was not very clear how many hits can unit take :)
provoko Feb 23 @ 4:31am 
Love that swirly green unit selection, would be cool if that changed color depending on unit health. If so, maybe add an option to remove healthbars. I'm kind of sick of looking at healthbars since they always block the view of other units and when you have a lot of units on screen, then it's just managing bars instead of units. But if the health bar was elminted and replaced with that swirly unit selection, then that solves the problem of looking at a bunch of bars.
Black Legion Feb 15 @ 3:14pm 
this is look like warcraft 2 i like it
sdhedeen Feb 14 @ 10:35pm 
Yes. We need more of these. You have my vote.
Frado Boggins  [author] Feb 14 @ 10:23am 
@Vernonroshe Lovely to hear! :)